Class 2.28

In class today I was very productive. I got a large part of my game design concept down, researched a lot, and began to do some concept art. It’s been tough to try to catch up conceptually with everyone else given I missed two weeks, but I think I am getting there.

The thing that is intriguing about the last two weeks is we’re starting to think about all aspects about what the user will do and how they will interact. This is what I have been hoping for given it is the UX world I am interested in. I started to research about what colors make a user think what to start to conceptualize a color scheme for my game. Also, how long each activity in my game should take in order to give the best and most recurrent experience.