Carson’s Final Project: 2024 Projection Monopoly Video
Final Project
An exploration/ performance art piece in real life inspired by my light/projection animated project with video documentation
4D Final
Two Categories Chosen:
- Animation/Storytelling
- Game Element
Tori Rojas Final
4D Final
For my Final I decided to make a self portrait interpretation out of plastic straws and to turn it into a stop motion animation then I took it outside and used the light from the sun to see the light go through the straws and I used Jenga Blocks as a outline for a picture frame.
4D Final
By: Connor Locke
For my 4D Final, I chose to illustrate my own self-portrait. My self-portrait is rotating in all directions, combining the elements of animation and light projection. The projection can be seen in the dome, adding an additional immersive feel to my work.
Here are the finishing products: The animation, along with the finishing product inside the dome.
These next set of images are my documentation of trial and error, from the development process to my first attempt at projection.
POV Cooking Final
Self Portrait Final
(final project link sent to email)
the process:
I used stop animation, animation, lightform, and video! It took me a very long time but it was worth it in the end. I am happy with the way it turned out. I learned many new things and had fun trying out the lightform box.
4D Final
Final Project Cary Young
For my final project, I combined digital animation and video with game design, thus creating “Stick’s Adventure”
The game is simple, it’s a test of your short term memory with three stages that increase in difficulty. I got the idea from a portion of a video game I played and bent the rules a little to fit a narrative. The main character “Stick” is a stickman that’s trying to start his workday, but his awful memory prevents him from doing so, so it’s up to the player to help him remember his building code, his computer password, and the office’s new Wi-Fi password.
The rules go as follows, keep your pen out of your hand until the screen prompts you to write the sequence down completely from memory. After each sequence, the correct sequence will play to see if you remembered it correctly.
My process with this consisted mostly of making the backgrounds and the stick character in photoshop, and then bringing them over to my video editor and animating them using keyframes. For the colored text, I simply duplicated the text and changed the color & size, and then repeated the two text variations over and over for a varying number of frames. On the other hand, the black text animation was not mine, it is simply a text preset in my video editor that I though looked good and fit the project. The music is just a free-use rock anthem I found, I was looking for something that would increase in intensity over time, to distract the player during the later sequences as an added difficulty.
If I could do anything differently upon creating this again, I’d want to learn how to code this into an actual interactive game instead of a video file. I’d have the player input the sequence into the game instead of on scratch paper, and the story would only progress if the sequence was correct.
Cary Young Perfect Human Project
My rules consisted of:
- Must be shot outdoors
- Must be in black and white
- Actor cannot look directly into the camera
Final Project
Christine’s 4D Final Project
The goal of this project was to combine self portrait of my life and growth throughout my Freshman year dealing with self-isolation and loneliness. I combined the self-portrait aspect with the 360 camera and documented my work in the Dome. I hope you find something within this piece whether it resonates or you have experience something similar.