Zombee Fluxx Review (Madisyn Kovach)

When first starting the game, I was already very overwhelmed. Just by looking at the directions that was in about 5 point font, front & back, on several pages was not fun at all. Also, the directions were just a little confusing. After reading the directions and talking them over with the group we understood that there were different cards that meant different things. These cards include a Keeper (you keep it in front of you), Action (you do the action then put the card in the throw away pile), New Rule (a rule that can override the basic rule), and Goals (played by the basic rules/ kind of similar to action). After figuring out the different types of cards and what they meant, I started to understand.

When starting the game I knew you always had three cards and you would pick one up from the pile and then place one in the throw away pile. Then, I realized how confusing it was getting after laying down several New Rule cards at one time. The amount of rules that can be down at one time is just a little crazy. After talking to my group, I mentioned that I felt like order of operations made the most sense. During this time I also started to learn that when you successfully match two two goals to your keeper cards, you win automatically. So I kept looking at my opponents cards to see how close they were getting.

In the final stages of the game, I finally started to comprehend. We played about three times around total. As you know the first time was for sure the hardest but got much easier each round. I would love to play this game again because it was a brain teaser and really made me think. I guess one thing I wish this game would revise is the rule booklet that they give out. I feel like if the rules were simplified, I would have actually enjoyed the game during the first round.