Week One Questions – Colin Kenny

In your opinion what should every game have? Why do you like your favorite game?

I feel like every good game should have some unique aspect or take that draw a certain audience in and keeps them coming back.

List the games you’ve played and currently play.

This might take a while. These are mostly going to be simple or casual games because that’s what I like, but I’m gonna condense this to video games and vr games. There’ll be a lot of Wii and Mii games. It’s an autistic special interest.

  • Wii Sports
  • Wii Sports Resort
  • Wii Fit
  • Wii Play
  • Wii Play Motion
  • Wii Party
  • Wii Party U
  • Mario Party
  • Just Dance
  • Tomodachi Life
  • Miitopia
  • Wario Ware
  • Mario Kart Wii
  • Mario Kart 8 Deluxe
  • Clubhouse Games: 51 Worldwide Classics
  • Superliminal
  • The Stanley Parable
  • Please, Don’t Touch Anything VR
  • Please, Don’ Touch Anything: House Broken
  • Jackbox Party Packs
  • Nintendo Switch Sports
  • Kinect Sports
  • Kinect Adventures
  • Minecraft
  • Roblox
  • Beat Saber
  • Superhot VR
  • There Is No Game: Wrong Dimension
  • Brain Age
  • Mario Kart 7
  • Tetris
  • Tetris Effect VR
  • Accounting+
  • Among Us
  • Skribbl.io
  • Gartic Phone
  • Minecraft: Story Mode

I might come back and edit this post if I come up with any more.

Can you apply the three act structure to your favorite game? What is it’s pacing and how long do you find yourself in each act?

I think I can kinda apply this structure to Minecraft. Act 1 is the time you spend in the Overworld gathering supplies and preparing for the battles ahead. You spend about 50% of your time in this section. Then you go to the Nether to get the blaze rods and enter pearls required to get to the apply named End. This is where the action and battles pick up, as there are so many things that can kill you. You spend about 40% of your time there. Then finally, you make your way to the End at the climax of your journey where you fight the Ender Dragon Boss and beat the game. You spend the rest of your 10% here.

When coming up with ideas where do you find you start, with the metaphor or the mechanic?

I usually like figure out the rules and mechanics first because it gives me a better idea of how something will work and where I need to make changes from draft to final product.

Over the course of this semester, who would you like to collaborate with and why?

3 Replies to “Week One Questions – Colin Kenny”

  1. I agree with you on figuring out the rules and mechanics i think that is the easiest way to approach it.
    Minecraft is a great 3 act game

  2. The large list of games caught me off guard at first but you made some pretty good points your take on Minecraft story mode was spot on.

  3. Those classic Wii and Mii games are genuinely some of my favorite games. It’s a shame that Nintendo doesn’t currently have a lot of games that mimic the feeling of some of those games, like Tomodachi Life and Miitopia.

    I would be curious to hear some of your ideas throughout the semester and how they may or may not relate to those types of games

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