3 Replies to “Bounce & Block V.2”

  1. Elijah, Evelyn, Christine

    No title on directions.

    Overall, the game is a better pace. It is less frustrating, more fun, and engaged players the entire time.

    Here are some final suggestions:
    – should there be an incentive to pick up cards? ex: you must pick up a card to win
    – could players keep jump barrier cards for later?
    – could there be more cards that affect everybody?
    – more switch cards?

    We would play again.

  2. Chyenne, Lexi, Kaeli,
    Worked pretty smooth. The cards were good and had an even amount of backwards, forwards, and barrier cards. Make cards not see-through eventually because you could look and see what was next. Honestly not much negative feedback.
    Color-code the barriers perhaps so every color player has some so that you can know which ones not to stack.
    Have fun with more cards if you feel like adding more stuff.

  3. Emma, Tyler, Lauren, and Bridget

    – Thought there should be more positive cards

    – Jump Barrier cards are impossible to ever use

    – Barrier rules are a lot better and we really liked being able to stack barriers

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