4D Final

By: Connor Locke

For my 4D Final, I chose to illustrate my own self-portrait. My self-portrait is rotating in all directions, combining the elements of animation and light projection. The projection can be seen in the dome, adding an additional immersive feel to my work.

Here are the finishing products: The animation, along with the finishing product inside the dome.

These next set of images are my documentation of trial and error, from the development process to my first attempt at projection.

4D Final Ideas

  1. A self-portrait of myself over time, signifying the development of my skills through the art. Start as a rough sketch, and progressively becoming more advanced as the time goes on.
  2. A videogame-video, depicting my life. However, you choose what decisions I make, which would determine what story ending happens.
  3. An art piece depicting everything I’ve done over the semester in 4D studio, with every project drawn out, correlating with each other. The progression of time.
  4. A flipbook transitioning between different projects that I have done, from what is least developed to my proudest work.
  5. A final continuation of my own original story “God’s only plan”

The adventure of a to-go container

It’s dinner time, and Connor is hungry. He grabs his to-go container, as viewers are shown what the to-go container sees during the expedition. Connor makes his way across the path, into the building and up the spiral staircase, straight to the cafeteria. The container is opened by the patty station, as Connor lays out a cheeseburger, and makes his way to the exit. After the travels back to the dorm, dinner is served, and the burger is enjoyed as the to-go container awaits its next journey. The visual elements of this video are utilized through perspective, such as the spiral staircase and the burger-eating. I chose this concept as a creative means of utilizing the “POV” aspect of something, with the 180 degree vision.