- Guess the Card: Subjective- One player draws a card without looking at it and shows it to all other players. The others players give clues to the card drawer in a subjective way as if this playing card was a character with a specific vibe. Everyone wins if the card drawer guesses correctly.
- Fast Flip- Two players lay out half of a standard deck of card in a grid in front of them. Using only one hand, players race to flip all of their cards before their opponent.
- High/Low Solitaire- The player draws seven cards into their hand and puts seven cards in a pile to the side. Two more cards are put face up in front of them. You can play any card from your hand on either of the two face up cards if they are one higher or one lower in value. Redraw up to seven once you have no moves. If you have seven cards and no moves, take one of the side pile cards and place them on top of one of the piles of your choice. You win if you can play the entire deck. If not, play for the lowest number of cards left. Once the side pile is used up and you have no moves, you lose.
- Card Tossing- Players take turn throwing a card as far as possible from behind a mark. Whoever tosses their card the farthest wins.
- Each card has a word, players take turns playing cards and trying to match words as closely as possible.
5 Replies to “5 Game Ideas Week 2 – Colin Kenny”
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Guess the card has potential, continue thinking about what the content of the cards could be. I’ll need to have you play Hanabi and Headbands.
Idk about this card tossing game that might end badly, especially with this class.
I love word games so I would love to know more about your word card game. Would it be like that game where people try to guess the same word at the same time but each time they have to guess based on the commonalities of the word? If not, maybe that’s an idea you could potentially incorporate!
I like your idea of fast flip. What would you do if they tied?
I think that the card tossing game would be a game that would take a while to pick up. Throwing cards is tricky in my opinion, but once you learn that skill, this would be fun.