5 Collecting Game Ideas

  1. Uno, Dos, Traceeee – Players take turns drawing playing cards (with 5 in hand) trying to collect three groups of either sequential numbers or same suits. First to three groups of three wins!
  2. Roley Poley – Players take turns rolling die. The number they role corresponds with how many cards they can draw from a regular shuffled deck of cards. The number on the card corresponds with a number and those give players points. The person with the most points wins.
  3. That’s Mine – players use a board similar to chutes and ladders, however each space is a territory. Players take turns spinning the wheel to know how many spaces they can progress. Each territory can be beneficial or negative in terms of points. Some may give players up to 5 points, but others can take away up to 5 points.
  4. Mix and Match – Players take turns flipping over cards to make a match, if you get a match, you keep it. The player with the most matches wins. Each time someone gets a match the cards get shuffled.
  5. Kick it to win it – Players take 3 turns each kicking a soccer ball at large grid of numbers ranging from 1-10. if a player hits a target they collect that number of points. First player to 21 points wins. Go over and you go back down to 17.

2 Replies to “5 Collecting Game Ideas”

  1. Roley Poley Feedback:

    Most Frustrating Aspect: The game was entirely luck based, so players were just at the mercy of the die, but I wouldn’t say that’s a bad thing, it’s also what can make the game fun,

    Favorite Aspect: Keeping track of the Joker cards and anticipating who is going to get them makes for some fun suspense.

    What else did I want to do: I felt I was able to do everything I wanted, good simplicity.

    What would I change if I could: I don’t think I’d change anything to be honest, I had a fun time and never got frustrated by any of the game mechanics.

    Would I play again: Yes, it was a quick and fun game that I could see myself playing with some friends.

  2. I really like your 4th idea, Mix and Match. I think that it’s a simple concept that could be learned and taught relatively quickly, which is right up my alley, personally. I’m curious how long the game would be played if the cards keep being reshuffled. Would it go until there are no cards left? or after a certain amount of matches are made?

Comments are closed.