5 Collaboration game ideas:
- Dusty Derby is a western game in which the players compete by racing to the finish line with their horse by rolling a dice but if you roll doubles you have to go back that many spaces.
- Alien Invasion is a sci-fi game in which the players must work together by battling the aliens to save the world by collecting special weapons along the way.
- Tidal Wave is an adventure game in which the players must collaborate by surfing along the wave, collecting sea artifacts, and talking to sea animals to see if you fall off your surfboard and have to start over.
- Rockstar Roulette is a pathway to fame game game where the players must compete in order to achieve their dream of becoming a future rockstar by spinning the wheel to see how many spaces you move and the spaces will have you pick up a card to determine your pathway to fame.
- Darling Dino’s is a historical game in which you are collaborating to avoid the meteor heading towards earth by rolling a dice and moving across the board while completing special tasks.
Tokaido questions
- Was it fun? – Yes I enjoyed playing
- What were the player interactions? – The player interactions were that everyone had a different character that gave them a special ability during thegame, you collected coins, food, hot springs, and more.
- How long did it take to learn? – About 15 minutes. Once w emade it to the first hotel we were all pretty comfortable with the rules.
- Would you play it again? – Yes, I thought it was very entertaining
- Analyze the game using the 3-act structure. – The beginning was learning the rules and doing a practice run of the game. The middle was actually playing the game by collecting points, gold, food, and artifects, traveling to different places, and donating to the temple til you make it to the last hotel where the game is over. The end is where you tally up all your points and see who will win the game.
- What are the collaborative and or competitive aspects to the game? – The competitive aspects were trying to collect certain artifacts and beating the opponents to different places on the map. There were no collaborative aspects in this game.
- What is the game’s metaphor and which of the game’s mechanics standout? – Tokaido doesnt have a specific metaphor but if Id have to give it one Id say it would be “Journey across Japan” because you are traveling through japan and stopping to get food and collecting many things along the way. The mechanics that relate to that metaphor would include moving your piece to travel, collceting coins at banks, and obtaining meals when you stop at the hotels.
I love the titles for your game ideas! Dusty Derby sounds interesting, and has me feeling that you play Camel Cup, a camel racing game. Alien Invasion and Tidal Wave also sound fun, so I’d be curious to know more about how weapons would work in Alien invasion and how trading with sea creatures would work in Tidal Wave.
I am interest in your Tidal Wave Game. I think it would be cool to be able to talk to animals as part of your quest to see if you stay on the surf board.
I’m really interested in Dusty Derby and Rockstar Roulette! Dusty Derby reminds me of the horse racing games at amusement parks and fairs and you could really lean into the vintage carnival game aesthetic with that!
As for Rockstar Roulette, I feel like there is a great opportunity for some really cool character cards and graphics.
I would love to hear more of your ideas for both of these games!
I’m intrigued on the concept of Dusty Derby…I like the suspense of rolling doubles, because it would have everybody on edge. Whether or not you roll doubles is a risk that I’d have fun taking.