Week 1 Questions, Fluxx Game, Game Ideas

Alana Tush

Week 1 Questions

  1. In my opinion, every game should have enticing rewards. For example, free gifts to use in the game to further your level. These rewards make the game more intriguing, therefore you want to play more. My favorite game right now is HayDay because it is a level based game and you get rewards once you level up. The game continues to get better each time you reach another level, so why would you not want to play?
  2. I have played: monopoly, candy land, clue, battleship, connect 4, checkers, jenga, sorry, hayday, tetris, snake, geometry dash, Minecraft, Fortnite, candy crush, subway surfers, solitaire, uno, gin rummy, blackjack. I currently play hayday and a few card games listed.
  3. I don’t think the three act structure applies to my favorite game because there is no conflict between players. Since there is no “beginning act” there is no struggle for victory or an ultimate ending of the game. Pacing is a critical part to how the story plays out in the game.
  4. It doesn’t matter if you start with the metaphor or mechanics of the game, you’re creating. For me, it is easier to start with the mechanics before I create a story of the game. Knowing all of the pieces I’ll need for gameplay. It is easier to adapt a story than to change all of the mechanics of the game.

Fluxx Game

  1. Fluxx was fun while it lasted, I think there are a lot of other card games that are more entertaining. The game requires a lot of reading and remembering.
  2. This game is very interactive because if you play a goal or new rule card, it changes the course of the game. For example, someone could be very close to winning with their keepers, but if the goal changes, they are no longer close to winnning.
  3. For me, this game was very confusing the first time I played, but the second time around I understood the goal of the game a lot easier.
  4. I would replay this game. Since it was easier the second time playing, maybe it will be even better the third time.

Game Ideas (that can take place on campus)

  1. Wheatley- hide n seek in the dark
  2. First to find Tucci
  3. Monopoly (board of the campus)
  4. Classroom silent library (game show)
  5. Old maid game but with professors on the cards

8 Replies to “Week 1 Questions, Fluxx Game, Game Ideas”

    1. I think if one person in a classroom was a host it would work best. So the host will secretly go around the class to a few people and give them a challenge to do. These challenges can be very disruptive, but thats the fun. So the chosen students would act out these tasks or challenges and first, try not to laugh, and second, try not to get kicked out of the class.

  1. I agree with you about Fluxx, it was fun while it lasted, and yeah I would play it again. However, there are other games that are a lot more fun. Personally, I enjoy apples to apples or cards against Humanity better. Each of these are fun card games that require a lot less information to remember and consider.

  2. Wheatly hide and seek in the dark would be fun but some rooms would have to be off-limits due to all the equipment.

  3. A game involving Tucci would be such a good campus-wide activity. and he’d probably be happy to participate. Do you see this as a free-for-all hide-and-seek game? Or something where you maybe have clues to lead to the whereabouts of Tucci?

      1. A riddle game would be good for this idea! It kind of reminds me of the Easter scavenger hunt that the dining services does here every year!

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