Thoughts of Interaction Design: Chapters 1 & 2

1) Interaction design is made up of 5 stages: 1. Strategy: purpose, what we are trying to do 2. Scope: defines everything that is apart of the project 3. Structure: paths users take to get to different places 4. Skeleton: where everything goes and lives 5. Surface: the visual design of the product, how everything looks

An issue in the industry is being able to think about a process, and it is the same as doing the process. This also can play into the fact that what one person thinks on how a process should be completed; it may not be the same as another person. Another issue is that technology is changing rapidly, and designers need to be at the top of this change. And with all this new technology, it is crucial to have designers still incorporate the original design fundamentals.

2) Interaction design is when designer’s focus on creating appealing and intriguing product that connects to the user. It is evolving because the designers now have to think about how their product will link and feed information to a larger network. The future of technology in general is always being connecting and having the ability to have an infinite amount of information at your fingertips. This affects interaction design by making it the designers’ responsibility to see that this is not only possible, but also easy to do, aesthetically pleasing, and an overall great experience.