3 Replies to “The Journey – Game Prototype 1”

  1. Evelyn, Alana, Brady, Dillon

    – No specification as to who goes first.
    – If the player wasn’t familiar with Sorry or whatever game it was inspired by, it would be helpful to have directional arrows on the game board. Which direction do we go?
    – Can we go backwards right out of start? and then go straight into home fortress?
    – Do we need exact number to get into home fortress?

    A major problem was the deck of cards. It would be nice to have more balance. It’s very frustrating if you don’t have a 1, 2 or a different “Starting Card.” If you begin the game without one, you are stuck and can’t do anything for the rest of the game. It would be nice if you had a shuffle option if you can’t do anything. Maybe you could add that if you have a face card, you move 10 OR get out of home. Not enough starting cards was the biggest problem.

  2. I think there should be more cards to get out because at least 7 rounds got by and half of us never got out. I also think the attack cards should allow you to take over the place of the person you attacked instead of just putting them back in their home because I feel like that elongates the game.

  3. I think this is a very enjoyable game and I like the overall concept for it. The board itself is designed well, however the first thing I noticed was that the space in the middle for the discard and draw piles seemed too small.
    The game itself was fun, but it seemed like it took a very long time just to even get started for one person. Finding a way to speed up the game would be very helpful.

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