What was the most frustrating moment or aspect of what you just played?
It was frustrating when I guessed wrong repeatedly, and I had to keep drawing penalty cards. It felt like my chances of winning were slipping away.
What was your favorite moment or aspect of what you just played?
I loved the strategic element of trying to outsmart the other players with my guesses. The tension of guessing whether someone was lying was exciting.
Was there anything you wanted to do that you couldn’t?
I wanted a clearer way to track who was winning or getting points. It was hard to tell if I was ahead or behind because the focus kept shifting between lying and guessing.
If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be?
I’d add a scoring system that tracks points for successful guesses and penalties, so players can focus on winning instead of just having fun with the lies.
What should be improved with the next version?
A more structured point system would help, so it’s easier to tell who’s winning and how penalties affect the overall score.
Describe the game in 3 words
Exciting, competitive, social.