Dane Moore
Response to Chapter 6
I agree with most of what the chapter had to say on how interaction designers must be careful that they put the usability design aspect and all of the attributes concerned with such, and with how the average person (who is not oneself) commonly interacts/would interact with an object first before artistic design. While a product can be aesthetically pleasing and should be, it is of no use if the user does not find the design to be usable, is awkward, or is too complicated to understand. All initial efforts should be to making the product to be easily usable so that the user will want to hold on to the product and become attached to it for technical reasons, which will last longer than mere emotions, which are temporary.
This is not to say that the product can also be aesthetically pleasing, as a product can also have the desirable attribute of looking good along with usability. Still, however, in interaction design, artistic design is subject to usability. This is true with the smart phones; smart phones are compact, light-weight, and has wireless capabilities. With the usability and easy access attributes meet, the artistic look of the smart phone can now be explored. Since the smart phone is slim, it can have a flowing metallic look, even with the appearance of a texture.