Campus Game Ideas

1.) GameDay is modeled after the stereotypical college traditions and superstitions that occur on Game Day, the game is designed to be played at tailgates or pre-game parties. The goal is to see who the number #1 fan is, and the game utilizes cards and a point system to accomplish this. Players take turns pulling cards, which can either have rules, superstitions, or dares that the players must follow, check, or accomplish. Each card is worth a different amount of points depending on what it says, and at the end, the player with the most points wins. 

2.) In Case of Emergency is a game that revolves around the potential threat of an emergency occurring, it relies heavily on hypothetical elements as well as the players own awareness of their surroundings. The game starts out as a card with an emergency card, which lays out the emergency that is hypothetically occurring. Then players have to use the resources/supplies that they have on them and in their surrounding area to find a way they to survive the emergency. As the hypothetical situation unfolds, more cards can be added to change the situation and level of threat. Players can work against one another or together, the only goal is to find a way to survive.

3.) Lost & Found is a simple scavenger game, that works best with a large number of players. Each player is meant to take an object of theirs and then “lose” it in the games selected environment (a dorm building, classroom, or quad). No other players are meant to know where these objects are. From there lost objects are assigned to each of the players, and it’s their goal to find them. Players may use whatever means they have available in their search, but are not allowed to simply tell one another where lost objects are. 

4.) Fork in the Road is a game that consists of at least two teams racing their way across a campus by following the walking paths. At the beginning of the game each game will be giving tasks, which could consist of a. collect something, b. “tag” out another team, or c. lay out a specific path the team must follow. Each time players come to a fork in the road, they’re allowed to head either direction. The main goal is for each team to accomplish their task, and then beat the opposing teams to the end point. 

5.) Last Man Standing is competition based game, where players are pitted directly against one another. Much like truth or dare style games, each round has a sole task or dare that players need to complete in order to advance. These tasks/dares vary depending on the group of players and how they decide to play the game, the only goal is to be the last man standing. 

2 Replies to “Campus Game Ideas”

  1. In Case of Emergency sounds really interesting, I can see it leaning in one of two directions: a serious game meant to simulate real emergencies and teach players how to respond, or an entertaining game that simulate outlandish emergencies like zombie outbreaks or alien invasions. Which direction are you leaning?

  2. I like the lost and found game. I once did this scavenger hunt charity event with my mom where we worked in teams to “find” everything on the list. The list ended up being really silly activities like “take a picture with a green car” or “do the opposite activity that a sign says” and we had to go back to base and show them all our silly pictures. Could be a fun thing to include silly photo evidence in the Lost and Found game.

Comments are closed.