eyeCanCook

eyeCanCook is an augmented reality learning experience that utilizes glasses with motion and heat sensors and cameras. The glasses link with the recipe app on your tablet, computer, and smartphone. Gives step-by-step instructions and visual aids, keeping the “chef” safe and on point while cooking.

eyeCanCook presentation PDF

(The PDF is large and will take a few minutes to download.)

Thoughts On Interaction Design Chapter Six Response

Chapter six is probably the most thought-provoking chapter of this book so far, however; I did love the reference to Ayn Rand’s “The Fountainhead” in chapter five.

Kolko asks, “Can you make it through one day—still completing your major goals for the day—without utilizing digital technology?” My answer would be not if it involves a work day. My job is 100% based on digital technology. I have been sent home because of power outages that made me unable to do my work. I might be able to wake up using an old alarm clock that runs on batteries, I would be able to get my morning caffeine without power and digital tech, but I wouldn’t be able to make it to work because my car uses digital tech. My day without tech would have to be on the weekend. I could go on a campout…

In response to Kolko’s exercise on comparing upbringing: I was born in the mid-seventies, so I do remember growing up without most of the digital tech that I use now. The biggest complaint that I can remember my mom having with me as a child was that I was inept at reading an analog clock. I grew up with digital readouts. Today, I have two kids, born in the early 2000s, that have been “connected” since birth. My biggest gripe with them is that they don’t use the dictionary. My son asked me tonight how to spell a word, and I told him to sound it out or look it up in the dictionary. He immediately grabbed his tablet and Googled it.

As far as the education levels mentioned in this chapter, I can proudly say that both of my children (for now) are at least three years ahead of their grade-level for reading and both are advanced in math. This may be because I highly encourage reading and learning. I have been an avid reader since I was a child, an activity my mother greatly encouraged. I have passed this love of reading on to my kids by reading to them from the moment they were born and encouraging them to read whatever interests them. My daughter will read just about anything with fantasy, and my son loves historical stuff.

Objectified Response

I tend to agree with most of what the designers in “Objectified” had to say about design. Most of them seem to agree that most everything is designed – intentionally or not and that the best designs have stories to tell, are long-lived, get better with age, and connect emotionally with the user. The best designs are those that people want to keep.

I disagree with the statement by Karim Rashid that there is no reason that anyone, in this day and age, should design an uncomfortable chair. I do believe that most chairs should be comfortable; however, there is a time and place for an uncomfortable chair. Uncomfortable chairs can be used to keep people from staying in one place for too long. Fast-food restaurants don’t want their customers to linger for overly-long periods of time, and their business thrives on the fast turn-around. Bus stop benches are purposefully made uncomfortable for a variety of reasons. One reason would be to dissuade the homeless from sleeping on them. Another would be, so people who are waiting for the bus don’t get too comfortable and miss the bus for lack of attention. I tend to read everywhere I go. If the story is interesting enough and I was sitting at a comfortable bus stop, I might get so absorbed in my book that I would miss the fact that my bus was at the stop. Being uncomfortable keeps the user focused on the next task that they need to complete so they can get out of the uncomfortable situation they are currently in.

I was familiar with the concepts being discussed in “Objectified.” Because of this, I did not have an epiphany moment while watching the video. I did find that I related to Bill Moggridge’s story about how, after using the laptop computer he designed, he forgot about the physical design of the product and realized he needed to learn how to design the software as well, so he could design the whole experience. This story made me think of when I first realized that I would like to learn how to build websites. My first experience with “coding” came from designing online products for the company I work for. I was creating templates for our users to create business card through our website and the templates had to match the print versions we had already done. I would get lost in the code, trying to figure out how to accomplish specific tasks. Hours would go by, but it didn’t feel like hours. I realized I was having fun.

I have always thought of design as a way to take the information given to me and make it easy to understand by organizing it in such a way that makes it clearly communicate ideas. The short answer is to “pretty it up.” My view of design started to change when I realized how much more is expected of a designer today than was expected twenty years ago. A designer of yesterday was able to survive by specializing in one area of design with some basic knowledge of other areas. Now, designers must be diverse in their specialties with more than just basic knowledge of other areas. Designers need to be able to think about all aspects of design, not just how the product will look, but how that product will impact the world – “Cradle to grave” design for physical products and thinking about the impact digital products might have on society. Since I have been back to school, my definition of design has changed a bit and will most likely continue to evolve with each new class that I take.

Thoughts on Interaction Design: Chapters 3 – 5 Questions

Ethnographic tools give us information about what people do and why they do it. Using contextual inquiry we can find out how users are using the product and where they are having problems. We can ask questions while the product is being used in its usual place of use. We can use focus groups to gather information from users who are all talking about the product together. This may give us insight into what people might think would be useful features to include that we may not have considered. We can use competitive product analysis to supplement the previous types of research. Using just this form of tool on its own can be detrimental because it uses the assumption the competitor’s product already has the best features. We can then put our research into process flow and ecosystem diagrams and journey maps to help us decide how to best organize the banking website and make it user-friendly.

A design is finished when the end user is done using it. It is successful when the user considers the “conversation” finished. The purpose of the conversation of design is to help the user use a product or complete a task.

One product family that I use regularly comes from Proctor and Gamble, though I didn’t realize that they were all P&G products until I looked them up. I use P&G’s fabric care products – Tide, Bounce, and Downy for my laundry. I use Tide because my husband prefers that brand. He has sensitive skin and has never had any trouble with Tide laundry detergent. I use Bounce and Downy because they are each available in dye and scent free versions. I am not really sure how the branding has affected my use, relationship and experiences with these products, but I know that they consistently give me good results with my laundry because I never hear any complaints from my family about itchy skin and the clothes all look, feel, and smell clean. I have not attempted to change brands out of fear that my family will start complaining about skin issues. If it works, don’t change it.

Zen Garden One – A Short Defense

I chose a calming theme for my first zen garden project. I believe the precise order of the page and the use of pastel greens, blues and purples help to give a calm and orderly appearance. The background is very light and airy with no hard edges to distract the viewer. The use of darker purples and greens allows the text to be easily read. Navigation is on the right, so the user doesn’t have to search for links at the bottom of the page. Here is a link to my first Zen Garden.

Thoughts on Interaction Design: Chapters 1 & 2 Questions

Interaction design includes many design elements and processes. It has been around for longer than the term has been recognized. Interaction design involves problem-solving, observation and analyzation of situations and human activity, communication between a user and a product, usability evaluation, process development, and the use of words and form to design interactions over time.

One of the most frustrating challenges the industry faces is identity recognition. Job descriptions for an interaction designer vary significantly in the skills a company requires. Is the company looking for an interaction designer or a web developer, interactive designer, multimedia designer, marketing professional, etc.? Repositioning the field to have its own identity and standards is one of the main goals of this book.

Interaction design is a human-focused creative process that designs a conversation between a user and a product. Interaction designers are “shapers of behavior.” It is evolving into its own very distinct field of design.

Interaction design draws its knowledge from cognitive psychology, information architecture, interactive design, product development, marketing, graphic design, design thinking, and the art world in general. It also draws its knowledge from both the analog and digital design processes.

Elements of the User Experience Questions Answered

  • The primary goal of Apple’s website is to sell their products. When I entered their site, their goal was to sell me the iPhone X first, then other products in their inventory. The iPhone was prominently displayed with an in-your-face photo, a large headline of the product name and two links to either find out more about the product or purchase it. The next item on the list is the iPad with the same headline and links. You then have to scroll to see anything else.
  • When looking for product support for my brand new MacBook, the site was straightforward to navigate. I clicked on support, then the Mac icon. I had to scroll a little to find the MacBook icon for my next click. The first thing I saw upon entering the MacBook support page was the question “Have a new Mac?” and the site tells me that I can learn how to set up my new computer. I clicked on that link which led me to a very clean, concise page with natural to follow prompts for the most common scenarios that new users might encounter and need help. I found the site to be beneficial and easy to use. This experience tells me that Apple cares about making sure their customers have no trouble with their new products.
  • The functional specifications of Facebook’s wall are to be a social content management system. Users should be able to create posts to share with their friends and view posts created by their friends and by businesses and groups that they like and/or follow (middle and largest column in the layout). Easy access to the different areas of interest for the user is on the left of the page (navigation). Search, and global navigation is at the top. Other tools and links to friends who are active and that you can have live conversations with are located on the farthest right of the page. The primary function is to let people connect with each other through various means of communication.
  • The four architectural approaches to information structure and their examples:
    • Hierarchical – https://www.jaspersautorepair.com/
    • Matrix – https://www.walmart.com/
    • Organic – https://www.wikipedia.org/
    • Sequential – https://www.intechnic.com/
  • Index pages and percentage of navigation vs. percentage of content (none of these sites has a literal index, so I assumed this meant the home page):
    • Huffington Post – 60% nav/40% content (percentages are my best guestimate)
    • Google – 99 nav/1 content
    • Wikipedia – 95 nav/5 content
    • Etsy – 75 nav/25 content
  • Lander.com uses bright red buttons to draw your attention to the desired shop now button. The shop now button was the first thing that I saw when I entered their site. The next thing that I noticed was the extra large banner ad for their Labor Day sale which included a rather nice photo of a black backpack with a gray background. They have very nice product photography and a lot of white space, so the pages don’t feel cluttered or crowded. The color scheme of black, white and gray helps the bright red to draw your eyes around the layout. The colorful, but not too bright photos help to draw your eyes to each product without overpowering the red highlights that are the main focus on each page.