Interaction Design: The Bubble Struggle Controller

Our group decided to build a controller for the common flash game Bubble Struggle.

Bubble Struggle is as game where you play as a little red devil avatar who needs to fire his chain at bubbles and destroy them. In bubble trouble the bubbles start out large and as you break them they turn into smaller and smaller bubbles until they are small enough to be completely destroyed. Bubble Trouble can be played in either single player mode or double player mode. You control the bubble trouble avatar by using the arrow keys for direction, and the space bar to fire off your chain weapon.

We decided to make a had based controller to help simulate the use of the gun to pop bubbles. Below are some pictures of our process and at the bottom you will find a link to everything related to this project.

https://drive.google.com/a/mail.rmu.edu/folderview?id=0B1n0EIz6AhBwLTNubmRSd1A3ZEE&usp=sharing

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Augmented Reality Project – “Combat Reality”

Combat Reality is a submersive augmented reality of combat style games. Powered by Microsoft’s Hololens, E-Tattoos, and a companion smart phone application, CR throws you into battles wherever you can go.  Join matches near you, and download fighter skins all driven by the community. View real-time match statistics while in combat and review past games and scores from the app. Combat Reality challenges you to compete with with your friends and explore new places to battle across the world.

Combat Reality Mockups