- 3 Card Poker Slots
- This game is a game in which revolves around luck mostly at the moment, but needs to be dug deeper into. The game involves a dealer giving you 3 cards at random, and if you hit a certain hand (2 of a Kind, 3 of a Kind, Straight, Straight Flush, Royal Flush) you get a payout depending on the rarity of the hand. It’s almost kind of like gambling… well it’s gambling.
- Dart Golf
- This game is a simple one, in which all you need is a dart board and darts. The goal of this game is to have the lowest score possible. Up to 4 players play 9 rounds of darts, throwing 3 darts a round. The person with the lowest score after the 9 rounds wins. This game is interesting to me, because everyone’s first thought would be to shoot for the 1, but in order to hit the 1 you have to throw in between 2 of the highest numbers on the board (20 and 18), so there is strategy to it in order to find the safest place on the board to throw if you are not accurate.
- Match Maker
- The idea of this game is simple. You get a standard deck of cards and deal 5 cards to all 2-4 players. Your goal is to get matching cards and place them face up in front of you. The players will take turns drawing cards, and if you get a second number that you have (EX: you have a 2 and during your turn you draw a 2) you place it in from of you face up and say “Match”. At the end of each turn though, you must discard one of your cards in order to keep the game moving and to avoid people hoarding cards. The person with the most matches when the deck runs out is the winner.
- Low-Card Blackjack
- Ah, yet another way to gamble our points away. This game isn’t for the faint of heart. The idea of Low-Card Blackjack is pretty easy to understand. In this game, your goal is basically to be as close to 11 as possible, rather than 21. The uniqueness of this game is because it is designed to make people upset at their “points wagering” abilities. In a standard deck of cards, the most common card is a 10, whether it’s actually a 10 or a face card. So more than likely, you are going to bust when a hand is dealt to you. Instead of being dealt 2 cards, you are going to be dealt 1 card. That one card makes it interesting since if you happen to get a lowcard such as a 2 or 3, you basically have to hit since the dealer is most likely going to have a higher card than you, but at the same time you won’t want to hit since you are most likely going to go over 11. Just like Blackjack, if you get an ace and a 10, your payout is more. The game may seem complex in my description, but it is rather simple.
- Die Chess
- If you couldn’t tell by now, I love games of chance. This game is no exception. In Die Chess, the general rules are the same as Chess. But, there is a die in the mix now? So at the beginning of the game, you and your opponent will both roll a single die to decide who gets to go first. The higher number rolled gets to go first. But the catch to this game is, before each turn you get to roll your die. The number that it lands on determines how many moves you can make before your turn is over. For example, if it is your turn and you roll a 5, you get to move 5 pieces. But, you are not allowed to move the same piece more than once in a turn. The exception to this rule is that if there are less than 6 pieces on the board, and in that case you cannot use the same piece again until you use the rest in the same turn (EX: you have 3 pieces on the board and you roll a 5, you have to use all 3 pieces before using the pieces you used in chronological order). The way to win is by eliminated all your opponents pieces.
Carson Bauer: Question Set One
In your opinion what should every game have? Why do you like your favorite game?
I think that every game should have something that keeps you coming back. If a game does not have something that keeps you coming back, then it will not succeed and have a following. The reason I like my favorite game (Skate 3) is because it does just that. It is re-playable over and over and it never gets boring. Games also have to have something unique about them if it is the first version of the game, or else no one will play it for long because it isn’t unique. The only exceptions to this are games such as Call of Duty, in which they are a series so they can get away with the same game for years.
List the games you’ve played and currently play.
Skate 3, Roblox, Minecraft (PC, IOS, and Xbox), Overwatch, Overwatch 2, Valorant, Fortnite, Fallout 76, Fallout 4, Fallout New Vegas, Pixel Strike 3D, Motocross Madness, Star Wars Battlefront series, Spongebob games, GTA IV + V, NHL Series, MX vs. ATV series, Forza Series, Descenders, Minesweeper, Stardew Valley, Call of Duty Series, Halo series, MultiVersus, Rocket League, Jackbox Series, Brawhalla, Just Cause series, Art of Rally, Steep, Slime Rancher, R6, Apex Legends, Trackmania Turbo, Monster Energy Supercross, PUBG, Trials series, Battlefield series, Happy Wars, overcooked, Darwin Project, Splitgate, Plants vs. Zombies, Payday 2, Destiny series, Terraria, Sims series, Goat Simulator, Doritos Crash Course, True Skate, Clash of Clans, Brawl Stars, and countless other mobile games that I am not diving into.
Can you apply the three act structure to your favorite game? What is it’s pacing and how long do you find yourself in each act?
I can apply the three act structure to Skate 3. The beginning of the game starts with a cutscene and you basically start your own skate company. The middle of the game is basically the entire game in which your goal is to real 1,000,000 board sales, and the end of the game is basically just free play after you unlock everything. Some may also say that the end game is “Killing” every challenge instead of just finishing every challenge. The pacing is super quick for the beginning, the middle lasts for very long, and the end takes even longer to “Kill” every challenge. (Killing a challenge is much harder than just beating the challenges). But that also just depends on what you consider completing the game and when you reach the “end”. This is one of the reasons I like this game is for that exact reason, there is no specific way to do things, just as long as you get it done.
When coming up with ideas where do you find you start, with the metaphor or the mechanic?
Usually, I find it easier to come up with the mechanic rather than the metaphor. I tend to have ideas that base more on the mechanics, such as Owen and I’s BattleCups game from 4D studio last year. My first thoughts were to make a game that was like Pong, but different in a complex way.
Over the course of this semester, who would you like to collaborate with and why?
Over the course of the semester, I’d like to collaborate with Brayden because we live in the same room, and will be much easier to collaborate on projects when we don’t have to make specific plans in order to do so.
Carson’s Final Project: 2024 Projection Monopoly Video
Light Projection Project – Carson Bauer (Edited)
The Average College Student’s Wee Day Out: Carson Bauer
Rules: Golf Course, Filmed at a Lake, Something that floats on water, use a pet, include chipotle.