File on laptop in dome: Aubrey-Final
Light Projection – Aubrey Piontek
I wanted to project these photos I took while in Lake Placid in the dome. I thought it would be cool to see both from a different prospective especially the frozen waterfall one. I used photoshop to add the fisheye effect on both photos so it would fit in the dome.
Which is the Perfect Human? – Aubrey Piontek
Rules:
- black and white
- 1 subject in shot at a time
- every subject must have a wacky outfit
Sorry Revenge Final Version – Aubrey Piontek
Sorry! Revenge – Aubrey Piontek
WIN
Be the first player to get all four of your pawns from your colors START to HOME.
SETUP
- 2-4 players
- Choose your color and put all four pawns on that color’s START
- Shuffle the deck and place it face down on “Cards Here”
- Every player rolls the dice. The lowest number goes first, then continues clockwise.
THE BOARD
Home: You must get all four of your pawns to HOME by the exact count. Once in HOME, do not move the pawn again for the rest of the game.
Slide: Anytime you land on the triangle by exact count, and the SLIDE is your color, slide to the end and BUMP any pawn in your way (including your own). Stay put if you land on a SLIDE that is not your color.
Safe Zone: Only you can enter your SAFE ZONE. All rules still apply. You can not enter your SAFE ZONE by a backward move (you must go around the full board). However, if you have no other moves, you must move your pawn backward out of the SAFE ZONE.
Start Pawn Here: If you draw a 1 or 2 card, you move a pawn from START and put it on this circle. If another player’s pawn is on your start circle, BUMP them back to their START. This is the only space you can have two of your pawns on at a time.
GAMEPLAY
On Your turn:
- Draw a card from the deck
- Follow the instructions on the card
- Place the card faceup on the “discard Here”
- If you run out of cards to draw, reshuffle the discard pile and take the top card
To Start a Pawn: To move a pawn from your START on the track, you must draw a 1 or 2 card.
Jumping: You may jump over your own pawn or an opponent if it is in your way.
Bumping: If you land on a space or an opponent is in your way, you BUMP them back to their START.
Moving Backwards: If you draw a 4 or 10 card, you must move a pawn backward.
Note: Anytime you draw a card and have a pawn on the track, even if it is a disadvantage, you must make a move
THE CARDS
1 – Either start a pawn OR move one pawn forward 1 space
2 – Either start 2 pawns OR move one pawn forward 2 spaces
3 – Move one pawn forward 3 spaces
4 – Move one pawn backward 4 spaces
5 – Move one pawn forward 5 spaces
6 – Move one pawn backward 6 spaces
7 – Move one pawn forward 7 spaces OR split the move between two pawns
8 – Move one pawn forward 8 spaces
10 – Move one pawn forward 10 spaces OR move one pawn backward 1 space
11 – Move one pawn forward 11 spaces OR switch any one of your pawns with any of your opponent’s
- You can forfeit your turn if you can’t move 11 and don’t want to switch with another opponent
- If your switch lands on a triangle, SLIDE to the end
12 – Move one pawn forward 12 spaces
Sorry! – Take one pawn from START and place it on a space occupied by an opponent. BUMP them back to their START OR move one pawn forward 4 spaces.
Sorry! Swap – Swap colors with any other player of your choice, then draw another card OR move forward 9 spaces. This is a rare card.
Sorry! Backward – Everyone must move one pawn backward, the amount on the next card, and draw again to see how much to move backward.