5 Game Ideas: 1/21

1: A game that’s a hybrid of risk and chess. Different units can move through the map differently, but they have power levels that allow them to capture or deal damage to other units. The objective is to either take over the map or capture the enemies’ leaders.

2:A game played with dominoes that is more of a head to head experience. Each player will gain points for matching numbers, but will also be able to subtract points from their opponent based on the difference between non-matching dominoes that are connected.

3:A head to head card game with one deck of cards between two players. Each player’s goal is to reduce the health of the other to 0. Each player starts with 5 cards, and takes turns drawing one and playing one from the deck. Cards may include weapons, attacks, armor, or other means of interrupting or otherwise defeating your foe.

4: Similar to battleship, but designed around the idea of ground units. Pieces can only attack in a range in front of them, or they may move a certain number of spaces in a turn, but not both. The game ends when one side has no units left.

5:Doodle war: A fight game using drawings. Players will draw(ha ha) cards that tell them what kind of weapon to doodle for their characters, and then they have to prove that their weapon is better than their opponent’s to deal damage. The winner is the one who hits the enemy a certain number of times first.

4 Replies to “5 Game Ideas: 1/21”

  1. I think your first idea holds a lot of potential. The similarities to chess might make it easier for new players to grasp the concept easier on first play. The use of the power levels could serve to make the game more unique and distinct from chess and similar games.

  2. Your last game sounds super fun. It has a lot of room for interpretation and creativity, causing the game to be different no matter how many times you play it. It draws parallels to the stupid inventions game, but with more competition and the new element of survival.

  3. Doodle War reminded me of Scribblenauts if anyone remembers that Nintendo game. Your game ideas are cool.

  4. I really like your last idea. Having a game that utilizes creativity and doodles sounds really fun. Even if you can’t draw well that is okay in this case because it is just “doodles”. I can also picture some pretty funny debates on who has the better weapon with this game.

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