Game Ideas Week 4

Game Ideas Week 4

5 game ideas that are serious

  1. A collaborative card game in which players keep their town from flooding. They must stack barrier cards and share limited resources.
  2. A resource management game, inspired by the game Catan, that allows players to explore scarcity.
  3. A trading based game where Teams start with a small, random, item and must trade up to having the one that is “most valuable”. This would be determined by rolling dice and drawing cards to either progress or lose everything.  
  4. A new chess game that utilizes the concept of suits the way that cards do. It would be a deception game centered around a theme of crime and corruption. I would also be interested in modifying the board to be interactive 3-Dimensionally. 
  5. A murder mystery card game that utilizes the collaborative card set up of Hanabi, but instead of building suits, players exchange information to find the killer. 

One Reply to “Game Ideas Week 4”

  1. There’s a really nice range here! What stands out is how each idea taps into a different kind of tension, whether it’s collaboration, scarcity, or deception. The flood prevention game feels especially strong because it naturally creates urgency and shared stakes, which makes it feel like it could easily translate into a meaningful “game for change” around climate or infrastructure.

    I’d be interested in seeing how some of the other ideas push further into that same level of intention. A few of them (like the trading or modified chess concept) feel more mechanically driven right now, so adding a clearer real-world connection or consequence could make them feel more cohesive with the rest. Overall though, these feel like solid foundations with a lot of room to develop into something really compelling.

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