Enough? is a push-your-luck card game about self-control, temptation, and the moment where confidence turns into overreach. Players draw cards to build points, but must decide when to stop before risking it all; balancing reward against the constant threat of losing everything.
The game uses an angel/devil framework to represent internal conflict, with card types that encourage, pressure, or punish continued play. As players push their luck, small decisions begin to compound, making it increasingly difficult to walk away.
Ultimately, Enough? is less about winning and more about recognizing limits. It challenges players to reflect on risk, impulse, and the consequences of “just one more.”
