4D FINAL

Project 1: Murder Mystery

Love the humor, timing of conversations, and good use of light.

better actors???

Project 2: Stop motion

Love the use of sounds and music.

why the different form of text to speech one on a black screen and other on paper.

Project 3: 360

Love the sounds, video wasn’t too jumpy, same with photos.

sounds on the other hand were a little too loud.

Project 4: Video Game

Art style is fun and creative, love the kitty style. reminds me of an older cat mobile game.

Learning mode? Why a theater?

Project 5: Procrastinator

Feels like a part two from the perfect human you made! Love the ticking clock. Bloopers!!!!!

More perspectives?

Project 6: Dollhouse

Love the use of sounds and perspectives. The cat noises gave a funny sense of humor.

I almost wish when you were walking around, you weren’t stuck in one place.

Project 7: Stop motion/light

Love the use of light, it really helps bring it to life.

Wish there was audio

Project 8: Game stop motion

Love the lighting, use of creativity. different Marios!!

Wish there was some barrel action.

Project 9: doom scrolling

love the story and use of photos.

wish there was a video version.

Project 10: Panic Vido game

Love the lighting!!!!, nice use of different angles.

turn music down a little bit

Project 11: trend self potrait

love the colorful background, characters drawn very well!

The only thing with the background is it takes away from your wonderful drawings

Project 12: Xolo trope

Love the designs. create way to use this method.

Wish there was identification on how fast it’s supposed to spin.

Project 13: animation/video baking

love the mix of animation and video so cute!!! music fits with the cute theme.

make sure you have art consistency.

Project 14: improvisation

good use of humor adding animation into reality. call back to the perfect human.

a little choppy animation. dancing scene could’ve been a little shorter.

Project 15: game and video, dice

love the different outcomes

rules a little hard to understand.

Project 16: animation and audio

love the use of audio and lighting, animation is very consistent.

wish the video was a little longer, posters feel a little out of place.

Project 17: video and game, murder mystery 2

black and white made it less over stimulating, love the idea of merging game and video

wish the walking sounds stopped when the character stopped walking. sound got annoying fast.

4D Final Critiques

LILY CLIFFORD

WORKS: Use of light as a prop, humor, timing

DOESN’T: Take more advantage of the light and have it be used more/play a bigger role. Audio quality wasn’t the best.

GABBY THOMAS

WORKS: Different angles and shots. Good audio for the environmental sound effects

DOESN’T: Lack of voiceover/audio made it a bit boring. Some shots went on too long. Looking at the camera broke immersion.

MURRO GILL

WORKS: Storytelling, stop-motion, emotional appeal, different medias, sound effects & music

DOESN’T: Transitions with paper was blurry, tripod seen in some scenes, pacing was a little fast

AILEENA SARGEANT

WORKS: 360 shot is very cool, lighting in photos is very nice, Perks of Being A Wallflower reference

DOESN’T: Audio is loud and slightly distracting

CHRISTIAN

WORKS: Concept, executed theme & obstructions well, flash game vibes

DOESN’T: Gameplay & objective feels lacking

NIKAYLA HAYNES

WORKS: Good acting, camera angles, relatable concept, clock effect, ending note & bloopers were funny

DOESN’T: Video too long, music got repetitive

ANTONIA VALERI

WORKS: Concept, editing, interacting with environment, the “cat”, sound effects with piano, humor

DOESN’T: Green screen effect cutting off legs, sometimes Toni wasn’t proportional to the rest of the house

TYLER LUCAS

WORKS: Stop motion, concept, different sprites

DOESN’T: Projected image covered Mario when climbing the ladder

BEKZOD N

WORKS: Concept is very unique and interactive. Plays well into the irony of being a social media account when the subject is doomscrolling. 

DOESN’T: Having an easier way to engage with it, could be longer

SARA KRIM

WORKS: Great camera quality & angles, lighting change with actor’s emotions

DOESN’T: Pacing felt a little slow & repetitive, music didn’t really fit the first half

SAOMI JIMENEZ

WORKS: Many different mediums of 4D, loved the trend, good concept, personally significant

DOESN’T: Not super engaging

SID CRABTREE

WORKS: Concept of combining things that he loved. Rotoscope works very well.

DOESN’T: Could have 3D aspects to make it more interesting. Fix frame rates.

NOAH SCHARDT

WORKS: Mix of IRL & animation, music fits vibe

DOESN’T: Consistency in hand-drawn elements.

GAIGE STEBLER

WORKS: Transitions of a child growing up was smooth. Turning a software problem into something comedic was a good way to make light of a bad situation

DOESN’T: Audio is loud, animation is shaky.

JANA

WORKS: Unique idea, some results are very funny, engaging/interactive

DOESN’T: Could use real dice, don’t fully understand the objective.

KAYLA BOWMAN

WORKS: Animation, use of lighting in animation, emotional appeal, audio

DOESN’T: Too short, left wanting more.

GAVIN RAABE

WORKS: First person POV works well, reminds me of a point-and-click game. Use of greyscale helps set the mood, sound effects

DOESN’T: Audio too loud, walking sound is repetitive

Final project critiques- Lily Clifford

Murro: I think the sound effects worked really well. The shadow was a little distracting.

Aileena: The 360 camera worked well. Its hard to follow when you are controlling the camera angle.

Chrystian: I think the colors fit well with the Pittsburgh theme. Maybe add something to the crowns.

Nikayla: I like the effect with the clock. The video dragged on at times as the logging into the accounts took a while.

Toni: I like the piano sound effect and the cat. Sometimes your legs cut off and weren’t fully in frame.

Ethan: The lighting works very well. Some music would be nice.

Tyler: The projection is clear. The camera was shaky and it was a little distracting.

Bekzod: I like the idea. Maybe add a little more to it.

Sara: The camera angles were good. The lighting got a little messed up but overall it was a great video.

Saomi: The overall idea was very creative. Maybe choose a solid color background.

Sid: I like the idea. Adjusting the speed would help.

Gabby: I liked the different camera angles. Sometimes you looked at the screen.

Noah: I liked the graphics, they were very creative. The animations started floating at the end which was a little distracting.

Gaige: The animation was very good. Adobe messing up was disappointing but the dancing at the end was funny.

Kayla: I like the details in the animation. Add a drop shadow on the posters on the wall.

Gavin: I like the sound effects.

Jana: I like the game concept. Maybe some rules posted would make it easier to understand.

Final Critiques- Antonia Valeri

Lily:

Good: The use of light and the forth wall break

Change: Actors

Gabby:

Good: use of obstructions with the video

change: background noise was a little distracting

Muro :

Good: sound effects for the stop motion

change: just getting ride of extra shadows

Aileena:

Good: I like how you can move the camera because it was filmed with the 360 camera

Change: played with the audio a little more

Chrystian:

Good: very user friendly

Change: change the background when the instructions pop up, so it is easier to read

Nikayla:

Good: I liked the use of overlaying the clock with the game play

Change: I would change the timing on logging into the assignment

Ethan:

Good: the light really brings the photos to life

Change: audio added Screen

Tyler:

Good: the projection was good

Change: get a tripod

Beckzod:

Good:the concept of actually doom scrolling

Change: make a stop motion with the photos

Sara:

Good: the different camera angles were good

Change: the lighting

Saomie:

Good: very good use of the characters

Change: the background if you change anything

Sid:

Good: I like the concept

Change: the Frame rates

Noah:

Good: I like the multimedia use of this project

Change: keep the drawing consistent

Gage:

Good: the animation style was very unique

change: would love to see more animation


Kayla:

Good: the lighting transitions were good

Change: draw the posters to match the rest of the animation

Gavin:

Good: I like the concept

Change the walking sound to only when the character is walking

The Wrong Move – Sara Krim 4D Final

A short film that shows the experience and feeling of panic from making the wrong move within a game.

Google folder with all content: https://drive.google.com/drive/u/1/folders/1cYx7vD6xTK4fu4dVKKLlmjcFtafoTiMF

The Film: https://drive.google.com/file/d/1pTbi_AB0jXx9rs-h9lcr-2gMEM7LstUT/view?usp=drive_link

Process

Throughout making this short film, this was my process. I started off with creating my mind map, and I really wanted to try and incorporate as many topics as I could. I ended up incorporating video and performance, game experience, and lighting. Once getting the concept down, I came up with an outline of shots for the film and made it into a professional shot list for filming. I also created a storyboard to envision how I wanted the film to look like. I then found an actor with a good location to use, got the camera and equipment, and set up production. 

During filming, I used natural lighting, and used a mix of static, screen capture, and handheld movement. I also did a variety of shot styles in accordance to what was happening. For example, when the “panic” started, I utilized an extreme close up of the actors eyes. I followed the shot list with the freedom to get a mixture of not mentioned shots as well. 

Once editing the footage, I was able to put the timeline of footage together and manipulate light and sound to fit accordingly. I used Adobe Premiere Pro, and learned how to use adjustment layers for the flickering and intensity of light to encapsulate the “panic” feeling, and ultimately the switch to defeat at the end. 

Overall, this process allowed me to translate conceptual ideas into a structured visual narrative while experimenting with lighting, performance, and editing techniques to enhance emotional impact. 

Documentation

Mind Map:

Concept and Film Outline:

Shot List:

Storyboard:

BTS Photos:

Camera Used/Equipment:

Editing: