-Rees
- None, I won and understood how to play
2. The closeness between my opponent the entire game
3. I wanted to have a way to defend, even when I didn’t have enough spikes to win that round.
4. I would probably give more meaning to the cool lil drawings on each tile piece
5. Maybe add a tad bit more depth with how the characters can interact with other characters in a way thats more than being reliant on the spikes. Like special abilities or bonuses.
6. fun mind game
I did love how close it was the entire game. Even though you had a lot of spikes on your cards and I didn’t have a lot it was still a close game because of how we played