Butterfly Effect
Player Questions: the players mostly had questions about how to start, on the board the start had 2 paths but in the rules it didn’t account for this so players were confused.
Learning Curve: the rolling of the dice, i didn’t have a 3 die but a 4 so they had to disregard the 4 but everyone was confused because they were not entirely paying attention to the game.
Player Interactions: most of the interactions were talking about the cards they got and their answerers which i what the game was designed for.
Confusion Points: i tend to write my ruled later in the night so my wording in the rules can tend to be confusing so it was mostly just understanding the rules when they were being read.
Player Enjoyment: i feel the players had more fun talking to each other than playing my game. but that is probably my games fault.
Frustrations: i couldn’t tell if anyone had major frustrations other than my grammar and handwriting but it was hard for players to know when to pick up a charity card because the board was smaller than it should be and i didn’t make the outlines as defined as they needed to be. also labeling the start and finishes.
Takeaways: my players didn’t play through the hole game so they didn’t get to the end to get the takeaway of making a difference by doing thing that help the planet.
The Campaign Trail
Player Questions: i don’t think any of the players had any questions that were not answered in the rules.
Learning Curve: having to do some of the math is a learning curve for players, but it is a different way to play for each player. their aren’t many things to learn this game is mostly about luck of the roll.
Player Interactions: no one landed on this space but stealing voters is one of the biggest interactions. mostly people were just talking about what was happening. i feel like this game has the best opportunity to make more interactions of losing and swapping around voters between players.
Confusion Points: when to lose and gain voters/ remembering what color you are.
Player Enjoyment: i think players enjoyed this game but we didn’t end up finishing it because others had to go work on things.
Frustrations: not landing on your color but no frustrations that i think i can really fix in later versions.
Takeaways: the takeaway of how political campaigns work would have worked better if i had done my initial thought of adding money and investors to help you either buy adds or other things.