
Gone Fishin’ Rules
Setup:
Each player selects their choice of rod and players collectively agree which location they want to fish at (Each Location has different types of fish to catch). Shuffle the deck of fish cards and place 5 at each “honey hole” on the map.
Game Play:
To start the game, roll a 6 sided die in order to determine the order of play. Each player will roll their dice and if they roll the correct numbers corresponding to their rod, they get a chance to pick a fish from the “honey hole” they choose. You must pick which honey hole you want to fish from before rolling your dice. Some cards have no fish on them and you may catch a “junk” item which does nothing.
If you catch a fish you get to put it in your cooler. You may only have three fish in your cooler at a time. If you want to continue fishing once you have 3 fish in your cooler, you must release a fish back into the wild (discard pile). This must be done strategically since you may release a fish and catch a worse one.
Winning The Game:
The way you win the game is by catching the biggest fish for that type of species.
EXAMPLE: You have the largest crappie and bass of all the players, so you get 2 points.
The player with the most amount of biggest fish wins, so it is important to try and catch multiple big fish and not just a singular one.
Dude this is awesome, I love the in depth game mechanics, especially the whole concept of catch and release, as this gives a real world aspect to the game. I Think you nailed the art and the aesthetic of it is cute and organized. One thing I would say however, is what if somebody caught the biggest fish for that type of species in the first round? would they just win and gain a point for the overall game and just continue onto a new game and keep playing? Just wondering how that would work.
I like how the order of play is determined by rolling the die. A lot of people just do “oldest player first” and then go clockwise, so it’s nice to see it switched up for once.
This game seems so simple yet so complex at the same time. I’m interested to learn more about the mechanics of the game.