- Harvesting Hope – a game bringing awareness to food insecurity. Players would choose a limited amount of occupations at the beginning that would determine income level. Players are given limited hours in the day to work and focus on other tasks such as gardening. Players must choose where to spend their money – food, rent, or medicine.
- Climate Change – An input game where users would choose different options (like cards against calamity or bitlife). The whole world is at their fingertips, they just have to decide how to treat it. The world gradually becomes more inhabited, challenging players with real life challenges
- Cycles- Players would compete to make the post profit. They would need to juggle managing resources, warehouses, distribution, and sales to successfully run their production. How will you react when the supply chain breaks?
- GreenDay – (alternate reality game) The earth is filled with so much waste – live at least one week without any waste. Record how you reuse, recycle, and avoid adding to the landfills. Bonus points if you repurpose!
- Grammy’s – Be the grandma of the family. Your responsibility is to bring the family together and avoid family drama. Guide conversation, bring the humor, and make good food. Will you hold the family together?
2 Replies to “Evelyn: Game Ideas”
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I like the Grammy’s idea! You could also include some of the troubles that comes with old age and that could impact your ability to hold the family together.
I’m interested in hearing how the “Cycles” game would work. Seems like a grinding game, in which it’d be fun to see how well you manage resource.