Reflection: Outer Wilds

  1. What made the experience fun or not? Honestly I did not really get the premise of the game. I am a little biased becasue its not my kind of game but I feel like there was a lack of instructions. Granted I could have missed it but still, not my favorite game.
  2. What is the motivating factor to get or keep players playing? Discovering new people and planets
  3. Is the game persuasive, and what is it trying to get you to do outside of the game? I guess it persuades you to explore more planets.
  4. What is the game’s metaphor and which of the game’s mechanics standout? Explore planets and meet friends.
  5. How does the gameplay make you feel? Who does the game make you feel empathy for? Bored and I dont feel empathy for anyone.
  6. Is the game an activist game? If so what does the game play advocate for? No
  7. Describe the game in 3 sentences or in the form of a haiku. Space, Fly, Explore

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