Animation- Experiment 5
Animation- Experiment 4
Animation
For my next video, I’m going to stick with the 8 bit arcade style. I just think it’s really cool and it’s a good way to loop back to the original loop.
Animation
Currently finishing up the last animation. I had trouble thinking of a good way to involve conflict but I figured it out. What I’m gonna do is push the third video back and put in another video before the players come on the ice. It’s gonna be the player and the coach having a deep conversation in the locker room before overtime starts.
Animation- Experiment 4
Animation- Experiment 3
Animation- Experiment 2
Animation- Experiment 1
Chug Cup Case Study
Race to Freedom Case Study
Week 15
After further playing of my WW2 card game. The game is called the “Race to Freedom.” Really the only thing the testers told me was to add more turns and moveable cards. The turn aspect they said I gave them too little turns to win and they recommended it to increase from 15 turns to either 20 or 25. I went with 20 after playing a few more times. Really the only other thing would be to increase or decrease the amount of certain cards. The big one being the soldier cards. They all recommended more soldier cards to be added to make the game more realistic. So as of right now at least for this week. I changed the look and resized the cards to make it look better. Other than that they said it was an interesting game that they think is a good historic game.
week 14
Little update with the WW2 game:
The game I believe is going quite well. I had the first play through with my friends and they thought I highlighted the struggles pretty well. Its a little dark tbh though which is what bothers me because I put in “camps” which I am sure everyone can assume what that means. The way the players are supposed to view it when playing is to see the hardships the victims faced. The cards in the game consist of soldier interactions, events, rationing food and water, and more. You also have a certain number of turns to complete the game or else you and the other players lose/die. I tried to make the game purposely hard to truly show what these victims of war had to deal with.
week 13
So for the final I took quite a lot of audibles. I originally wanted to do a TTT card game but then decided to change the whole idea similar to the games off Games for a change. I decided to do a WW2 card game that highlights the struggles the victims faced to escape the war.
Week 12
I unfortunately did not get to work on this much more over this past week because I got sick. I did however come up with a few more ideas. Adding cards to slow down or speed up other players.