This is a game that I actually played in one of my history classes where the game utilizes videos in a cinematic style to live through stories of WW2. It places the player in a nazi occupation where the player has to interact with his/her surroundings. You interact with witnesses and essentially get to live their memories and go through their families stories. I believe companies should continue to work with games like this because it creates a more interactive leaerning experience for the students.
Nintendo Labo review
For starters I think this is a cool thing that Nintendo did because not many other companys create things like this. My brother has this because he has always wanted to be an engineer ever since he was little. I wish there could be a more expensive option though so you can use material other than just cardboard. When we last used it, I believe we made a fishing rod and a piano. I think this is an untouched market for these game companies and I believe ive they should continue to make more things like this.
Game review factorio
I played this a few days ago at my friends apartment and to say the least its an interesting game. The goal of the game is to upgrade your factory to get it to generate material faster but at the cost of damaging the environment around you. It creates this story because for you to get better at the game, it changes and damages the area around you which creates these creatures that tries to damage your factory. Cool concept of the game, just not sure if its a game for me.
Game review- Discovery tour by assassins creed
Played this again recently and its a pretty simple idea but I still think its really cool. Its pretty much a game where you can visit a 3d rendered version of Egypt without having to worry about fighting anyone like the original games. The game includes tour guides made by historians as well which is pretty cool.
Bug Clicker Documentation- Final
So this is going to be my final game I am going to present next week. This is my bug clicker game I have been working on for the past two semester now. The first video is the original game and prototype. Version one was kept very simple and all the player had to do was to clicker and spend the money so your clicks cost more. Version two however is the same concept except I have different menus, buying options, bosses and more. The only big difference is that the bug does not explode anymore. The bug does however move around the screen when you click it. I originally though got the idea I believe in the animation class and worked on the original game in two classes. I thought it was a funny clicker game to make because all i can think of is how people will always kill these bugs on sight around campus. So to go further I thought this would work for this because the lantern fly is an invasive species and needs to be killed to protect our environment around here. The game is simply a way to say we need to kill these guys.
Update/Documentation- Silly Goose
To put it simply I don’t think this works for this class. I wanted this game to work with the game for a change style of ideas but anytime I tried to change the rules the game just did not work as well as it did previously. Fun game and I got decent feedback on it but at this point I would want to keep the game the way it is.
The gameplay though is very similar to Card Against Humanity with a few twists. So similar style of best card wins but the winner gets a token or something that holds value similar to that. The group playing decides on a certain number of rounds to play and whoever holds the token the longest and has the most points is the silly goose.

Ripple Effect Documentation
This game is Ripple Effect. Ripple Effect is a game I made using swift again where the players everyday choices could effect anything or anyone around them. You have to make ethical choices for yourself, others, and the environment. To play the game you simply go day to day deciding on what your morales are going to be. Could start off small by saying you are gonna stay for extra hours at work to gain more money, however because of this your health and happiness went down. The inspiration though is pretty much I wanted to try to make a realistic game of life where everything isn’t all sunshine and rainbows. Yes I know its not the prettiest looking game right now but I am just trying to work on the basic mechanics and storyline to get the game flowing.

Game review- Carbon Clash
Honestly there was not much to recommend here. I liked the simplicity of the game because it made it easy to play while keeping the game fun and knowledgeable. A fun twist which I would love to see would be to make separate version. Mainly because the game is the PA edition. It would be interesting to see an Ohio or Florida edition or something similar to it. Could be out of the country as well. I also liked how you were able to debate the cards as well. Puts a little twist into the game.
Plague Inc The Cure
Similar to the original Plague Inc game, the cure version is literally the complete opposite of the original games main goal of infecting everyone. In this version the players goal is to cure and save everyone from the infection spreading. So its the same mechanics and gameplay as the original but with a different theme.
Plague Inc Review
This is the game I choose and played from Games for a change. To start off you decide to create a virus, bacteria, infections, etc and choose your starting location. From there on you have to strategize whether or not to upgrade virus quickly or slowly. Do it too fast and a cure will be made too soon. Do it just right and they may not find a cure in time. The game is really about pacing and trying to find the best way to infect as many people as possible in the shortest amount of time. You play pretty much until everyone is dead or a treatment is made to cure the people and slow down the spread of the disease.
Bug Clicker Review
The people that played it thought it was really cool and understood in a funny way why I made it. Not really a lot of recommendations just little things like making it look a little better, ui wise.
Other than that they told me to get rid of the prestige system in it, which I agree with because I feel like with the way the game is now it kinda serves no purpose.
Play test reviews for silly goose
I got two groups of people to play it outside of class and here were a few recommendations they gave.
They thought the concept is cool but they wanted a more adult version lets say, like more similar to Cards Against Humanity. I said no because I intended on this being more like a kids friendly family game.
The next big thing was the rounds. Instead of choosing how many rounds they prefered there to be a certain set of rounds instead of them choosing.
Lastly they just said I need to fine tune the rules a lot more because there are a few bugs I need to fix
Play Test- War
Most frustrating moment?- Very short game, by that I mean I got to one of the bases in two turns.
Was there anything you wanted to do that you could not?- Go through the water and forest spaces.
What would you change or add? I would add an option to go through the forbidden spaces at the cost of some moves. I would also add an additional row behind the bases so that people cant block their bases in three turns. I would also specify the movement rules and how many dice we have to use.
Whats the message of the game? War never changes
How did the game make you feel? I feel like the game has a lot of potential but I feel like the movement rules need to be fixed a little better.
Describe the game in three words? Interesting, fast, fun
Playtest – Spoon Buffet
Most frustrating moment– The rules are a little confusing, like some people are getting cards that mention using two cards but in the rules it states to only use one.
Was their anything you wanted to do that couldnt?- I do feel like being able to put more than one card out would be nice.
If I can add or remove anything what would it be? Be able to use more than one card
Whats the games message? Balancing life
How does the game make you feel? Confused
Describe the game in 3 words? Helpful, confusing, fun
Game Idea
Well now I am not sure if i want to make this or not because of class today, but I wanted to make a game similar to dnd on my computer. With that being playtested in class I may change my plans up and think of a new idea for a game.
