Playtest for Broken Mime

  1. What was the most frustrating moment or aspect of what you just played? I think that the list of tasks that the players are supposed to mimic need refinement. Some of them seemed way too easy, while others felt nearly impossible.
  2. What was your favorite moment or aspect of what you just played? I like the way that it stimulates humorous table talk. It brings out some personality in players. It involves quite bit of movement, so everyone gets a chance to perform fairly regularly, while others are kept entertained. There’s not much time for boredom.
  3. Was there anything you wanted to do that you couldn’t? No, not off the top of my head.
  4. If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be? With a change in the mechanics that keep the difficulty roughly the same throughout all the tasks, the game could be a new spin on the old Charades classic.
  5. What were the mechanics and how well did they work during your play? The mechanics were competitive and team/turn based. They worked well. The rules were clear and easy to follow. The pace of the game felt good.
  6. Is this a game you would play again? Absolutely. I think this game would be great at parties. I could see different versions sold for adults as well as children. I think it’s also one of those games were a little bit of alcohol for social lubrication could really take the fun to a new level of fun and funny.

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