I started to vaguely work on structuring out my interactive fiction game… nowhere near done but this exploration helped me get started to see how I want to continue in the future. I might explore other programs, since it was difficult to find much information to style the pages, especially since there are like 4 main types of stories in Twine. I know a lot of it involves a CSS stylesheet, but at that point I might as well just make my own from scratch.
Future Considerations
To continue on with this on the future, there are numerous things I want to do to this game. First of all, I need to actually finish it and refine the content. But here are some other things I might want to work on as well:
- add an anxiety-inducing soundtrack (fast-paced, unnerving, etc.)
- add even more text animations and shakes to the screen to make the decisions and content reflect the feelings expressed in the text
- make it so that the text appears on the screen in little chunks, so that the player is more likely to read the text
- could even make it more of like a kinetic typography kind of thing!
- add little illustrations occasionally (kind of in a sketchy style or the one below)
- could do these illustrations on scratchboard and then scan the drawings!!
- consider maybe both “good” and “bad” endings. For instance, maybe the one offers some tips to help deal with these anxious thoughts and they are hence resolved and then the other the bad scenarios do come true, but it still works out in the end!
- playtesting!!
I couldn’t figure out how to link to the file, but you don’t wanna see it anyway. This is pretty much all I have.
