- What are the challenges a team faces when working on an educational game?
- One challenge that a team can face when working on an educational game would be the game’s story, as there are two types of storytelling that can have backstory and a set stage, or it can be learning focused.
- In the case study team members vetoed each others game ideas, what were the scientist’s, pedagogy expert’s and designer’s issues?
- The science of the information in the game wasn’t accurate with the designers story
- What did the team learn from play testing their prototypes?
- The game became more engaging to the audience, the more story was behind it, while there was still educational factors
- How does play testing resolve conflicts among team members?
- They were all given something to fix when it came to the feedback given by the testers
2 Replies to “Week 8”
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I always like games with a story but sometimes it is hard to make a game have a good story and yet still be enagaging is not easy to acomplish sometimes.
i think playtesting helps bring the whole team together because everyone mutually understands what they need to work on next