Playtest for Reese – Faction Fun

  • What was the most frustrating moment or aspect of what you just played? Just learning all of the specifics with the rules. The concept wasn’t hard to grasp but there were a lot of little exceptions in the rules that made it difficult to not have to constantly refer to. The game was really well put together though. 
  • What was your favorite moment or aspect of what you just played? I loved the 3D printed pieces and tiles. The game looked and felt really put together. 
  • Was there anything you wanted to do that you couldn’t? I kind of wanted the first connecting settlement to the original settlement to allow me to get a new pawn because it just made more sense to me that way. I also wanted the mountains to be worth trying to conquer, but they were just too hard to roll for. 
  • If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be? I think just simplifying it to make the game more easy to understand off the bat. I think that placemats/reference cards could help with that. 
  • What should be improved with the next version? I think more cards could potentially be added, but mostly just simplification of some of the rules to make it easier for first time players to understand. 
  • What was the game’s message? The game was about colonization vs native peoples. I feel like it was a commentary on colonizers taking over natural land and indigenous settlements and the game could have leaned into that even more. 

Describe the game in 3 words. Strategic, thoughtful, interesting