- What are the issues Ian Bogost raises about social games with Cow Clicker?
Ian lists his most important concerns such as, Enframing, Compulsion, Optionalisim, and Destroyed time.
I actually agree with him, especially in the Compulsive area.
- How do social games like FarmVille enframe friends?
Social Games like FarmVille enframe friends by not making them friends, but as Ian says makes them valuable sources for materials, it’s not that you’re working together with them, you’re just using them.
- How do social games destroy time outside of the game?
Social games can cause a compulsion, which can almost cause an addiction, and that wastes (or destroys) time out of your day, because you and your friends start to rely and expect each other to play (enframing)
The reliance of your friends to play the game is a big problem. It makes both you and your friends feel bad when you are not playing the game