Game Maker Play Notes Part 2 Sammy Homer

First version:

This game is a card game that was originally called Animal Pickup which had player’s pick-up abilities and have a chance of getting animal cards. Once you get all of your colored animal cards then the player win.

I realized I needed way more ability cards with different uses, less animal cards, and a way to get different colored animals out of a player’s hand

Second version:

I change the name to Critter Picker and change the goal to have 2 sets of colored cards to win (instead of specific-colored cards). I’ve also added abilities to animal cards that only activate if the player has the specific color. Additionally, I made it so there’s an animal pile and an ability pile instead of it being intermingled.

I realized I need a better way of showing the animal pile vs the ability pile as well as adding or lessening some ability cards. I’ve also realized having 2 sets of colored cards may be a bit much especially for 2 players. Additionally, I need balance some card abilities and have clearer instructions (especially on the cards)

Game making and Testing Notes Sammy Homer

Game Making:

Players had questions on how they draw and play the cards as well as not having a back. The had fun interactions mostly with the interacting cards. People were confused with the setup and when their turn is over. Additionally, people were confused on what every card means and were the discard pile is. They were excited when they got their animal card or stealing another’s animal. They also enjoyed swapping hands with each other. It frustrated players to have a lot of cards in their hand and not being able to play a card if they want to draw.

Play Testing:

Spoons with action

I was frustrated when I could never notice people taking the human making me loss a life. I think a better way is to yell it out if taking it (or faking it). My favorite aspect would be having lives to begin with as well as the action cards.

Chess with cards:

The most frustrating aspect of the game is having to many move away cards while my favorite part is playing chess itself. I think maybe having more cards that deal with playing the game normally would help things up.

Frog Animation Sprite (Part 3) Maria

Animation Part 3 #frog { margin: 0 auto 100px auto; position: relative; width:400px; height:200px; top: 20px; border:1px solid white; background: url(“frogSprite3.png”) left center; animation: launch 2s steps(24) infinite;} @keyframes launch { from {background-position: 0px 0; } to {background-position: -9600px 0; }