According to critiques I got in class, I decided to go back and revise some things on my project. For feedback, I got to change the panic color from red to yellow, and to make the music a little more quieter. I went ahead and fixed that, and tried to also play around with contrast, highlights, the flickering, etc.
Throughout making this short film, this was my process. I started off with creating my mind map, and I really wanted to try and incorporate as many topics as I could. I ended up incorporating video and performance, game experience, and lighting. Once getting the concept down, I came up with an outline of shots for the film and made it into a professional shot list for filming. I also created a storyboard to envision how I wanted the film to look like. I then found an actor with a good location to use, got the camera and equipment, and set up production.Â
During filming, I used natural lighting, and used a mix of static, screen capture, and handheld movement. I also did a variety of shot styles in accordance to what was happening. For example, when the “panic” started, I utilized an extreme close up of the actors eyes. I followed the shot list with the freedom to get a mixture of not mentioned shots as well.
Once editing the footage, I was able to put the timeline of footage together and manipulate light and sound to fit accordingly. I used Adobe Premiere Pro, and learned how to use adjustment layers for the flickering and intensity of light to encapsulate the “panic” feeling, and ultimately the switch to defeat at the end.
Overall, this process allowed me to translate conceptual ideas into a structured visual narrative while experimenting with lighting, performance, and editing techniques to enhance emotional impact.
My project is a short video set in a playground environment where a child is explored and observed through the use of a handheld flashlight. I chose to use a flashlight because it allows the light to actively follow and respond to the subject’s movements, turning light into a storytelling tool rather than just illumination. As the child thinks, jumps, sits, climbs, and slides, the shape and focus of the light shifts to match each action, highlighting specific moments and guiding the viewer’s attention. The light not only reveals the space but also creates a playful and dynamic atmosphere that reflects natural childhood behavior, including small imperfections like slipping or sliding back while climbing. By recording these moments, the project captures a simple and familiar experience, while demonstrating how light can shape perception, emphasize action, and transform an ordinary environment into an engaging and immersive story.
My favorite part was the bathroom scene with the faucet. I loved that you made it into a statement about struggling with OCD. It was a painfully accurate representation.
I would just edit the 360 shots so they weren’t cut off on the sides.
The video was paced well, I just found the car scene to be a little long.