ecarrington.week6Reading.web

I am reviewing the ste http://jpg.codes. It makes use of changing the user’s appearance through selectable background colors based on hex. To access these colors, the user must select the hamburger icon in the top left corner. One can find an easier color on the eye, however, there is no texture associated with this site.

The site could operate nicely as a single page with scrolling, but chooses to provide a new page to look at work, and even redirect to pages that have been created by the author. Scrolling is the preferred navigation; the user can scroll up and down. Big buttons, icons, circular portfolio images as buttons, and humor make the site easy to use, understand and ultimately enjoy.

The site could use work because there is little content on the homepage, which could be expanded to accompany portfolio information. The button to change background colors is interesting, but ultimately unnecessary. There should be more than one way to contact the author than a button that says “Holla atcha bwoy.”

 

Review 2- Hartzfeld- Knock Knock

For my review of  a single page website, I chose to look at Knock Knock, a company that is looking into the gas, water and electricity usage in the Netherlands. When the page is first loaded, the screen opens to a circle with orange and teal surrounding the circle, and the phrases “knock knock” and “Focus on the fun things in life” in front of a transparent blue background covering an iPad being used. Upon first sight, the site is clean, but it is a little bit distracting with the moving video behind the text. The color scheme is crisp, and the text is easy to read.

Upon scrolling down the page a bit, the web page appears to work on somewhat of a grid system, having all of the images and other elements in line with each other and spaced apart to effectively use the page. All of the scrolling is down, and new information is added the farther the page is scrolled. The website is crisp, and avoids a lot of clutter. Knock knock follows a lot of the elements such as the grid and negative space that is talked about in The Principles of Beautiful Web Design.

Knock knock sticks to the main colors of orange and blue through the whole page. Any important information is shown through the use of these colors. From The Principles of Beautiful Web Design, They talk about colors that work for websites, and give the emotional reactions to colors. Orange creates a sense of creativity and enthusiasm, which is exactly what knock knock is trying to achieve. Blue is a calming color, and promotes intelligence. When these colors are looked at together, a viewer can get a sense of contrast from warm to cold, which could be the intention of the site, since it talks about electricity and gas. Web designers for this page also use line to their advantage as they use literal lines to connect points together. The main idea of the next point is shown under this line, and scrolls into the next section. The designers also use a lot of other images to convey the ideas, but they are not distracting in the way that the video is at the very top of the page.

Overall, knock knock is an effective website, and the design works well. There are some flaws such as the opening video and some cluttered spots, but overall the web page is crisp, clear, and interesting to read through. Knock knock is designed to create a sense of imagination into the viewers, and it is effective that the viewers will think, but not have to think about how to navigate the page, but to be able to think about the material presented.

Parabellum Studio Review – Alec Balenciaga

My review of a one page Parabellum Studio http://www.inparabellum.com/ . It is a website for a fashion company that uses multimedia to show there work. The site starts off really crisp and clean and the black text on a white background makes it really easy for me to see what I need to see. The hierarchy of text makes everything very easy to understand and that continues throughout the page. What I thought was really cool when I first opened up the page was that there are randomized lines that go everywhere your mouse goes.  I thought it was a really neat idea and different.  The lines did not distract or take away from the text but I did wish it continued in the white parts of the rest of the site.

As I continues to scroll down on the page I notice that the site begins to bring red and grey into the color scheme. The red and grey bring great contrast to the site and continues the crisp look. I don’t really understand the crumpled paper but the image looks well made and brings my attention to the two pictures off to the side. The text takes a back seat due to the red image standing out but is still not hard to find or read. Three more lines show up that spread apart as you continue to scroll down the page. It is not really the random patterns I still want but they add a nice look to a simplistic page.

Scrolling down more I notice the site will be alternating between image on the left, text on the right and image on the right and text on the left. This makes the site a little less repetitive. Along with switching the side of the text and image, it also rotates the red and grey between the image and background. The site continues the idea of the lines that spread when you scroll down more.

After scrolling two more images and getting a quick summery off all the aspects of Parabellum Studios, I come across text on the right that says people. On the left next to the text is nine pictures of people in an angled style. When you put your mouse over a picture it tells you who they are and what they do but it doesn’t tell you anything else about the people that work for Parabellum Studios. You can click the two arrows below the text to navigate through the 20 employees they have listed.

As you scroll down further you have your good old contact us then on the very last part on the bottom left they have their location on a google maps. My only problem with the map is that it will not take me to the google maps of there business.  It has the little red dropper like google maps but it takes you nowhere which was disappointing.

As a whole the site is really crisp and clean with color contrast. It is very easy to read and understand what the Studio does because it does not clutter the page at all, everything is very simple and your eyes just flow down the page as you scroll. The site very successful and I truly enjoyed the look and flow of it the first time I looked through it. The second time I started to nit pick and wanted things like more randomized lines and more info about the people working for the studio and also the map. The design works because of how simple the creator made it, they kept the colors simple and have high contrast, the images aren’t busy and let your eye flow from image to text. I the only thing the site is missing is a little more interaction with its graphic images, other than that it is a very strong and successful one page website.

Review #2

The single page website I chose to do a review for is the Look Book, for Melinda F. This web site utilizes design elements such a color and geometric shapes to create and identify multiply pages on a single page site. Although most design elements on this page work a few were a bit distracting, over all I found this web site to be very functional and easy to navigate.

As you enter the site, you are welcomed with a large header that is emphasized with a large rectangular, cool blue/aqua gradient with large crisp black font to display the title. The viewer instantly knows where they are; this is a “Look Book” and the month and year so you know it is current. Located underneath what the page is you are now informed for who is page is made. As your eyes fall under the title you see the logo and then the company name. This site can be easily recognized what it is and who is for. The cool colors used in the gradient are set on top of a white background with small thin geometric shape out lines. These shapes are colored with the same saturation as the gradient, the use of the same saturation helps unify the patterned background with the large solid geometric shapes on top. The shapes in the background pattern are small enough is size as to not battle with the fore ground allowing this combination to function together.

After taking in where you are and who the company is, you have now checked out the clean layout and want to continue on. With out a thought you know to scroll. Right under the company logo and name in small italic text, are the words scroll with a thin horizontal line leading you down the page. The combination of the text and the horizontal line effortlessly help you navigate through the page. You are directed to the next section of the layout with out any noise in between.

As you scroll, the company name disappears but to logo remains; this helps work as an identifier to let you know you are on the same page. The patterned background, color scheme and font hierarchy also remain the same to help add to the unity of the page. You are now looking at the products featured in this months look book. The title of the item is in large colorful text and then small sans serif font, in an unsaturated grey color for the description. This combination of a warm and cool color helps the eye to differentiate between the two elements, where as two warm colors may cause the eye to struggle to figure out what to look at first. After the gray text for the description there is navigation button that is out line in another geometric shape to distinguish the link from the other text that will take you to the full site in order to purchase this item, you know this because it is label “shop”. The use of repetition of the same layout makes this page easy to read. As you scroll down the page the placement of the text and images remain consistent allowing the eye to do less work.

After viewing all the products there is now a new section on the layout, this si labeled Deign, using the same font color and font family as the header. The design section future descripts the products as a whole; the main elements are in a large front size and also displayed in color. Even if the viewer is scrolling quickly down the page they still will catch the main words of description and will perhaps stop to read more. If not, the main descriptive words are large enough that it takes a second to read and you scroll through.

Now the viewer has reached the footer of the page, we know this because it is a flipped design of the top header. Same cool blue/aqua gradient and same crisp black text, only now the text reads, Shop. Incase you missed the smaller link button to take you to the full site after each product description; here is the viewers second chance to be navigated to the full site. The use of repetition ensures easy navigation to the full site, and hopefully entices the consumer to shop there.

Review #2

For my review two of a one page website I chose the site Alyoop of the week “http://alyoopoftheweek.com”. This website caught my eye with its simplicity and kept me interest by its ease of use. It is a scroll up and down website with a page wide illustration of their choice for the best NBA alyoop of the week. As I commented earlier this is a very simple but eye pleasing site.

First aspect I noticed is the colors, none of the colors they use are very dual colors. Even the blacks and the browns they use have a sense of glow to them. They also use a lot of warm captivating colors such as red, orange, and yellows. The last thing I noticed about the colors are they are integrated into each illustration carefully and represent each teams main colors. Using small accent colors help to bring out the players and relevant designs on the page.

Another aberrance that I noticed on this site is how the content is set up. There is a very apparent vertical grid system that seems to be used with most of the content being center justified. Each illustrations text is looks to be some kind of slab serif font that guides you eye down to the players cartoon like illustration. The cartoon like illustration is very simplistic but each player is still very recognizable.

Lastly aspect I noticed was the navigation. While there is not much to say about it other than it is very easy to use. This is so because there are very few choices you have to make. You look at the player and ask do I want to see is alyoop and if so there is a distinct watch button under the player. If press watch it brings up a video screen and plays the video. With an “X” so you can exit the playing video when your done or keep it up and school to other players.

Over all I think this is a very successful site due to its ease of use and the visually pleasing content. At no point was I board or put off by any of the navigations. Lastly it left me with the feeling that I wouldn’t mind coming back to the site to see future content. Which in my opinion is what making a good site is all about.

 

Mindmapping tool

Hey all, I wanted to share a useful mind-mapping tool I’ve used in the past.

coggle.it

It uses a simple google login, and provides a solid but simple feature set for mind-mapping.

-David S.

Chapter 3/4/5_AWolfe

  1. What information can ethnographic tools give you to improve the interactivity of an online banking website? (pp. 48-54)

Ethnographic tools allows the designer to collect information about their designs.  Ethnographic studies allow the designers to get an idea of how people look through their website.  This study can tell you how long or little someone spends on a page.  This can help the designer add more or less information to get people to stay on their page longer.  It is good for designers to have this tool, because designers never want to see the flaws in their work and this allows them to see the problem areas and address them appropriately.

For an online banking website, by using this study it allows the bank to see flaws in the design that the designer might not have noticed.  Some designers may look at a feature as something no one would use, like mobile depositing, and decide to hide it within a sub-menu and when the study is conducted it is observed that the feature is more popular then it is thought to be.  This allows the designer to go back and change the layout and put it somewhere that more people would be able to access it easier.

  1. At what point is a design finished? What makes it a success? What is its purpose? (pp. 54-62)

Everyone has a different opinion on something being finished.  In my opinion a design is finished when the designer has met his/her objective.  If the objective was to build a website that taught viewers how to edit film, if you can look at the website and learn how to edit film by going through the website.  Also, if you can look at the website and not see anything that needs improvement then the design is finished.

All things that are designed should make people think of the design as useful and persuade users to believe in what you are trying to convey.  If the designer built a website to convey the seriousness of animal suffrage in shelters the viewer to take a stand against animal shelters and to get people to start adopting shelter dogs to end animal suffrage.  Making the viewer seem as if they are important to the cause is crucial to having a successful design.

Things to take into account when designing something is form and function.   Form and function do not have to go together, where previously they went hand-in-hand with design.  Designers can convey form with emotional and social qualities.

  1. Identify a product family you use regularly (can be anything from technology to consumables except for coffee).  How has its branding effected your use, relations and experience with the product? (pp. 78-84)

The one product my family uses on a regular basis is our cars.  They get us from point a to point b and everywhere in between as safely as possible.  My dad drives a 1994 Chevy Suburban and my mom used to drive a 1997 Chevy Lumina, which both my sisters and I have learned to drive on and now is the vehicle that my little sister drives.  I didn’t realize that in a way, the way the cars have always been in my life have shaped my opinion on the brand.  My moms car had been in many car accidents, my older sister got in an accident in it, I got in two accidents in it and my little sister was involved in two accidents in it.  It had kept everyone of our passengers and us safe.  My dad’s truck had been taken care of making it last over twenty years.  Deep down, my trust with Chevy and the experience my family has had with it in the past had shaped me to becoming a loyal customer to Chevy.   When something is branded in such a positive way it makes your impression of it so much greater.  I think if my family had negative experiences with that brand of car and others did too, then I might not have been so likely to buy that brand.

Thoughts on Objectified

Do you agree with statements?

Good design is a mark of progress.

There is a story in every object. Product designs grow over time based on it’s cultural context and use.

The microchip broke the natural tendency for form to follow function.

Design is about what’s going to happen, not what has happened.

Cars have both front and back faces. Personified elements of objects can help the user relate to the object.

Enjoy things you already own. The best things are the things that have personal significance to the user.

Do you disagree?

Designing for edge cases may not always be the best way to take care of the middle. A product doesn’t need to be fail-proof. In some cases, it would be preferable to fail gracefully than try to account for everything. (however, those OXO peelers are the best peelers anywhere by far.)

Design is about mass production. I would contend that many of the best designs are for a single use case. People often solve their unique problems in a way unique to their situation.

Karim Rashid questions the design of cameras still being based on film cameras, even after it’s unnecessary. I think the design of the camera doesn’t stem from the film, but from the image itself. Our eyes are arranged horizontally. A camera, which is a device made to “see” things, is also arranged horizontally. Visually, people like horizontal photos and videos. It would have been possible to design film cameras vertically too.

Has anything the designers said changed how you thought about design?

It’s easy to look at something and say that it has good design, but good design isn’t necessarily a universal attribute a thing can have. It can have good design for a given use in a given context, which is an important thing to keep in mind.

Each designer interviewed for “Objectified” defined how they see Design, how would you define design and how has that definition changed?

After watching Objectified, I would say design is the iterative process of optimizing every attribute of an object to maximize the desired attributes given the needs of the user, the image of the object, and the context of the use.

ecarrington.week6.Objectified

Elijah Carrington
2/18/15
Designing for New Media

Interaction design is creating products, relative to their baseline, that solve problems. Through standardization and conceptualization, everything is designed for a reason. Whether that reason is to fulfill a promise, solve a problem, or change behavior, design is here to stay. Anything that we touch, see, use, and ultimately understand is interactive design.

I agree that there is a story for every object, especially those that have many revisions and information passed down. Find the products that no one cares about, where extremes will influence revision, and can be changed for the better. Design a better experience through iterative ergonomic processes. At Smart Design, rapid prototyping is implemented to quickly figure out ergonomics and ensure CAD aligns.

Making products usable, understandable, unobtrusive, truthful, aesthetic, is what good design is about. Design is how you look at the world, and asking why? Materials, physical-form, connection are focused on getting design out of the way. Enable the product, do not distract from it. Ensure hierarchy, and show that choices are calm and considered solutions. Form follows function as a manifestation. Designers interpret and understand what people need, better than they do. Good design distinguishes from relativistically ill-thought solutions.

The most important question regarding interaction design is: What form should this object take and why? Derived questions include: What feelings do the sensorimotor actions invoke? Will this product last and how much will it cost?

Designers will be the culture generators and translators for the rest of the world that needs to be taught what things are and how to use them. We translate using icons, colors, feelings, pictures, text, and so on, to achieve a transferable message. This message will have a lasting impact on the audience, only if it survives the true tests of design and makes its way into the consumer’s mind.

Chapter 3/4/5 Response

  1. Ethnographic tools allow designers to get in the head of their target audience and appeal to them. By studying potential users, we can rank the importance of features based on actual data instead of our own assumptions.
  2. I think design is finished when anything you can think to add to it takes away from what it accomplishes.
  3. I think the branding of the Apple products I use affects how I use them. I’m generally more focused on minimalism and getting the most out of the least stuff when I’m using those products.

Objectified Response

The video we watched called “Objectified” was about the views of design in the minds of professional designers.  Each person had a different kind of approach and idea of what design is.  I honestly agreed with almost everything the people said.  Design is just like art in the way that it is personal.  I may feel this way about design that cant be proven wrong, but another person could feel completely opposite sometimes and still not be wrong.  Design depends on the designer, environment, and circumstance.

There is only one thing said I remember that I didn’t like and it was that designers will be the intellectuals in the future.  It is a very bold statement and I disagree.  There will not be one intellectual.  Designers work with others more than most careers so its always  a group situation.  the future is going to be more about survival rather than entertainment and easier ways of doing simple things.  I do not believe designers are going to be the intellectuals of the future.  If there is a designer whom is a genius, its because he is a genius, not that he is a designer.  The first guy who was cutting Japanese trees, German, and wearing all white was my favorite person to listen to.  I agree with his ideas and beliefs on design.

The video has definitely caused me to think different about design, but my definition is still the same.  I believe design and art are based off of personal intentions and experiences.  Simply put, design is creating things.  It gets personal when you think of why and for who.  I guess design is an adaptive kind of idea because it can solve many diverse things in any diverse ways.

 

Woody

Objectified Questions_AWolfe

Do you agree or disagree with any of the designers’ statements, why?

I agree with the statement made by Tim Brown. He said, “If one’s really honest with oneself, most of what we design ends up in a landfill somewhere.“ I think it is true because a lot of what is designed is not thought to be valuable or worth keeping when it loses its use or becomes old. When it comes to the average consumer, they buy a product and use it and when it is done it becomes trash. I think designers find more respect to these products verses just an ordinary consumer and that is why he was able to understand that someone views his things, along with others, as useless.

Has anything the designers said changed how you thought about design?

I think the statement made by Alice Rawsthorn really stands out to me because she made the comment that “designers spend most of their time designing products and services for the 10% of the world’s population that already owns too much when the 90% don’t even have basic products and services to lead a subsistent life.” I think this really sunk in with me because as a student who wants to get into filmmaking, I can’t make a movie that only 10% of people will want to see but making a movie that 90% of people will want to see.

Each designer interviewed for “Objectified” defined how they see Design, how would you define design and how has that definition changed?

Before seeing this film, I would have thought that design was something to do with things you see in museums that designers create or clothing you see in stores and on the runway. After seeing this film, I now know that design is anything that someone uses on a regular basis. Clothing, toothbrushes, chairs, beds, homes, furniture and much more.

Review #2 One Page site

In this one page site there have the ability to scroll vertically. While scrolling the side picture changes into the different subject that is being talked about on the left. In a one page site there should be some sort of grid system. This one page site is talking about the big cartel of 2014. This site is a great one page site it has information and also has the pictures. The color scheme is used throughout and it also adds to the site. It tells you how to scroll so people who just think there is only that one view make them wrong. In the book they talk about the layout of a site and the components in one. I believe this site shows that and makes a great point while doing it. Some of the design elements are being used like a grid. They have half of the screen being one color while the other side is a different one. They also have some of the text the color of the background of the one side. Which ties it together. The use of color in this one page site helps it seem more uplifting. I believe the site is designed well; the only changes I would make to this site would be changing the typeface. This site does show a controversy and I believe they made it a bit more eye-catching so people actually scroll through the entire site.

ecarrington.week6Reading.media

Ethnographic tools such as observation, interviews and surveys can help improve interactivity of an online banking website by providing naturalistic insights into the mind of a consumer. The point of ethnography is to understand why people do things. Observation will show what pages the user wants and needs to get to, what they might struggle with, and other applicable data. An interview can probe what was found in the observation section. A survey can be sent to multiple users to see if there are any issues within the site that need fixed.

Design is finished when the dialogue is clear and concise, between art and the consumers’ ability to read the design. The artist must consider the artwork complete, but so must the user, upon their consumption of the media. The success of design stems from the rationale of design. Why should we, designers create anything in the first place? For contextual reasons and to convey meaning. If there is no context, design will not exist. If the meaning is not clear, design is not successful. Purpose stems from relativistic meaning, as declared by the artist, client or consumer.

I use Apple’s products on a daily basis, namely my iPhone, iPad and MacBook Pro. Their branding, or dissemination of business goals and values through their products, has unified my use cases. Their vision of clean and easy to use products and interfaces can be found in every use case I have come across. I am looking for products that I can use to get things done without the hassle of external customization. My experience has been great with these products so far, due to the way they brand themselves and the company.

Review 2_Amber Powell

The site chosen is Jlenia Dog Sitter Rome, a site containing different kind of services for your dog. When I first visited the page the aspect that caught my eye the most and immediately were the colors used throughout the site. It is mainly consisting of warm colors but in lighter values that make them pastels, and these are used for the background, which in this case is portrayed as the sky. However, a cool color that pops up repeatedly as you scroll down is green for grass and frees, and it is very dominant and vibrant, which then contrasts with the background sunset-like sky. The texture throughout the one page site deals a lot with the imagery used which is a mixture of both cartoon objects, such as the hot air balloons, balloons, birds, and insects; and life-like imagery, such as the dogs, trees, wood, houses, and the grass. I recognized the texture at its strongest within the grass due to how it is highlighted and shadowed perfectly to make you want to feel it. For navigating purposes, it is simply done by going straight down the page, and for content not to be all mushed together, each section has a different scene that the level of grass distinctively divides, while the top of the scene is bright for the sky, contrasting the previous grass above it. This set up is rather cliché but it works very well with this particular set up and the graphics used. As you navigate downward, certain graphics and imagery move upward, like the clouds or balloons, or move across the screen, like the flying birds. Also, when approaching the next section, you will see where exactly you stand on the page by colored dots that fall vertical, since you are incapable of seeing it as a whole. Along with moving to each section, the title, followed sequentially with the text for that section fades in as the objects are moving around it, which I thought gave it entertainment, rather than a still page. Another means of the navigation is at the very top left corner where there are four ribbons that contain links to the awards won for the page as well as a voting link, which I see as a good idea for listing the accomplishments, making new users want to feel good about the site. I feel that texture, emphasis, movement, and color really make this one page site successful. The colors give it a very fantasy kind of mood to it, and the colors allow for all of the text to be very legible, and none of the colors clash together. Emphasis has a tie with color in that the images really pop out against the pale sky background and it brings attention to the graphics that help illustrate each section. Movement keeps the page from being to generic when scrolling down and the fade in and fade out makes the text more wanting to read rather than if it was just permanent. In addition the movement of the objects make the page come to life. The text is not only good color choices, but good font styles too. I believe that the design of this particular website is very artsy and playful which relates to whom the site is about; dogs, or “four-legged friends.” There is not a boring part about it, it’s no wonder why its been named the “most loved” site. Everything a website needs (about info, contact, descriptions, etc.) is all provided which makes it no doubt easy and understanding.