AR Game- Players discover a series of real-world digital artifacts: emails, websites, voicemails, social media posts from fictional individuals whose lives are quietly interconnected through acts of kindness, misunderstanding, and neglect.
As the game unfolds, players piece together how their actions (solving puzzles, responding to prompts, or making ethical choices online) subtly influence these characters’ lives in real time. The game blurs fiction and reality, asking players to think about how small actions affect real people.
Play as a rotating set of neighbors in the same apartment building, each with different backgrounds, stressors, and hidden struggles. The game slowly reveals how small everyday actions: noise, kindness, neglect can ripple through other people’s lives.
Players build musical compositions together, but each instrument represents an emotional state tied to a character’s life story. To keep the harmony stable, players must adapt to others’ emotional “notes,” teaching empathy through collaboration and rhythm instead of dialogue.
Players manage emotional support instead of managing money or survival resources, across a network of characters. You can’t fix everyone, so the challenge becomes deciding where empathy is placed what feelings and emotions are most important and what it costs to ignore someones emotions.
Each player is assigned a different emotional color palette that they use to reinterpret the same image or scene. When shared, the group sees radically different emotional versions of the same moment, highlighting how perception shapes empathy. Or something like each player only sees the last 10% of the previous person’s artwork and must continue it. Over time, the original emotional intent becomes distorted.
