Week 2 game ideas

A deduction game similar to how Clue works where players are in the middle of a global pandemic, each with their own role and secret information about the outbreak. Some players may have completely false clues, hidden agendas, or reasons to spread misinformation. By questioning each other, sharing evidence, and trying to figure out who can actually be trusted, players work to uncover the real origin of the virus, how it spreads, and the correct cure hidden inside an envelope.

A strategy board game where players run political campaigns across a map of regions, trying to win the most votes before election day. Each round, players choose between safer tactics like policy campaigning and community outreach, or more aggressive moves like attack ads and misinformation, which can give quick advantages but increase national polarization. As the game progresses, division starts to affect how voters in the regions behave and how stable the election system is, forcing players to balance winning the race with not completely destabilizing the country.

A chaotic strategy and memory game where players act as both managers and employees, constantly scheduling each other’s work shifts while trying to survive their own unstable schedules. Each round, schedules are passed between players and subtly altered, forcing everyone to rely on memory, bluffing, and deduction to figure out what their actual week looks like. As the system becomes more distorted, players struggle to separate what was planned from what was changed, reflecting the unpredictability and confusion of modern shift-based work.

A cooperative city-building board game with an interactive board that you add pieces to as players make decisions throughout the game. Players work together to grow and power a city, but every factory, highway, and industrial upgrade adds pollution, causing gray cloud pieces to slowly spread across the board’s sky and cover parts of the city. As the board becomes darker and more crowded with smog, different districts begin losing resources and forcing players to balance rapid city growth with environmental sustainability before the sky goes completely gray.

A cooperative escape-room style board game where players work together to solve puzzles and escape a series of connected rooms. Each player is given different pieces of information and unique communication limitations, meaning no one person has the full answer on their own. To progress through the game, players have to figure out how to share clues, interpret each other’s information, and work together despite the communication barriers in place.


(endless game idea as a persuasive game)
Previous endless game- Librarian logging game

A librarian simulation game where players organize, stamp, and archive books in a public library. Over time new policies begin restricting certain titles, topics, and authors, forcing players to decide whether to follow censorship rules, secretly preserve banned books, or risk consequences for resisting.




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