Top two ideas, each in only one sentence
A Game About Colors, More or Less is a deduction game where players compare subtle color differences and guess which card shows more or less of a chosen color.
Reactor 21 is a cooperative game where two players work together to stabilize unstable reactors by managing cards, preventing meltdowns, and keeping the system balanced.
Here are my five game ideas that revolve around the idea of collecting:
Red Flag Rally is a team party game where players collect “red flag” personality traits from fictional characters and work together to decide whose imaginary date is the least disastrous.
After Hours Heist is a collaborative strategy game where players collect tools and inside intel to pull off a late-night break-in, making risky choices that raise tension but require the whole group to commit.
Secret Signals is a social deduction game where players collect coded clue cards and have to share information in subtle, slightly flirty ways to reveal who in the group is actually on their team.
Flirt & Fumble is a cooperative chaos game where players collect “effort points” by attempting mildly awkward or bold social challenges written on cards the group draws together.
Moonlit Market is a mysterious team game where players collect forbidden items from a nighttime bazaar and must negotiate with strange NPCs and each other while keeping certain temptations in check.
