- What was the most frustrating moment or aspect of what you just played? I feel like the gameplay still needs more hashing out. The rules are unclear for the overall game flow. There not enough details regarding collaboration between players, and the game seems to lack a clear strategy to progress toward the end game.
- What was your favorite moment or aspect of what you just played? I like the general idea of traveling through the world and working with fellow travelers to get home.
- Was there anything you wanted to do that you couldn’t do? I guess I spent most of the playing time trying to understand the overall goal of the game. It seemed like it was a mixup between a collaborative story teller game and a competitive race game.
- If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be? I would’ve like to have seen the game have more structure, with a definite pace and purpose
- What were the mechanics and how well did they work during your play? The mechanics of the game seemed vague
- Is this a game you would play again? Absolutely, in a future iteration. I really like the concept.
