Game ideas: Theme of Collecting

Madison Hurst

[Game name] is a [category of] game in which [the players or their avatars] [do or compete or collaborate for some goal] by [using tools the game provides them].

Taste Test is a card game in which players have to collect unique ingredients or food to make (various ingredients hold different values), and they have to decipher whether or not that ingredients is cursed/poisoned by other opponents.

The Alleyway Pharmacy is a card game in which the players are drug dealers competing against other drug dealers where they have to collect various drugs to resell. The kick to it is, the drug dealers have to make sure whether the drugs they collected are real and not candy. If they are caught using candy (x amount of times) then they will go to jail (lose).

Recycle Go! Is a card game in which players are collecting and sorting what trash is recycled properly and efficiently. They are to sort plastic, trash, glass, etc and the faster player to do so wins.

Blink and Collect is a card game in which the player has a set amount of time to look at a card that is a picture filled with random junk/objects that contain various things that could potentially earn them points. They have to remember as much as they can from that card to pick cards that gives them points (they saw a chair in the picture, so they would pick up a chair card that is 1 point).

The attic is a memory/collection game in which players are going through their attic while flipping tiles that match the items they found. They have to avoid different setbacks (mice) that affect your collections of matches.