Game Response Questions – Citadel

  1. Was it fun?
    • I actually really enjoyed this game, though it was intimidating at first as far as directions go. I would go out and get this game myself to play simply because I like the strategy each character card gets.
  2. What were the player interactions?
    • The player interactions were between different warlords and any other player, as well as being the assassin and killing people you know are in the game. 
  3. How long did it take to learn?
    • Overall, I believe it took us 20 minutes total, including all the questions we had to ask ChatGPT to break down, because sometimes we were confused by the rule book and this just broke it down into understandable chunks: link to find out all what we asked ChatGPT
  4. What was the most frustrating moment or aspect of what you just played?
    • The most frustrating moment of the game was honestly figuring out how to play, but once we got in the swing of it went by. Other than arguing on the steps for the game. We made it a big deal by playing the steps in order.
  5. What was your favorite moment or aspect of what you just played?
    • My favorite moment was watching the other players not realize what good cards were in the pile and being the second or third to play, because then I could gauge what other players had as cards and simply by the pattern of what they normally chose.
  6. Was there anything you wanted to do that you couldn’t?
    • One thing that I wanted to do was give more option to chose the king card because it was being hogged by the same people, so a little more rotation.
  7. If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be?
    • I would make it clear that the order of a player’s action be very specific because we all got too excited and we may have played illegally.
  8. Is this a game you would play again? Yes _____ No ______ Why
    • I would definitely play this game again I really enjoyed the not know and plotting as well as the process of elimination of the game. This is very engaging and made me feel smart.
  9. Analyze the game using the 3 act structure.
    • The beginning of the game is the setup of the board. Players learn the rotation of character cards and how each card affects the other players, as well as building their empire. Then the second stage is the struggle of deducing who has what card and how you can use your player to your advantage by just collecting coins to purchase or destroy others. Lastly, the push for victory can easily be described as what strategy are you gonna use to win, is it taking down others, or does it involve?
  10. What are the collaborative and or competitive aspects of the game?
    • This game is most definitely on the competitive side, being that there is a little bit of teamwork in taking other people down, but also it can quickly change to every man for themselves when the character cards get changed and then it gets ugly.
  11. What is the game’s metaphor and which of the game’s mechanics stand out?
    • The game’s metaphor/narrative is building up your kingdom to the best ability using your power to complete the building of your kingdom. The biggest standout mechanic, which I think should be emphasised and could make or break a player, is the order in which the player completes their turn. They should’ve emphasised that you do basic actions FIRST before character actions.