Play Test #3

Participants: 4 friends who have a more advanced music taste. 

Setting: Dorm 

What Happened:

  • They loved debating which song truly fit the vibe.
  • Got competitive and creative, sometimes creating mashups or improvising lyrics.
  • Requested a way to “steal” or swap song cards during play.

What I Learned:

  • Some advanced players wanted more strategy and interaction.
  • The idea of card trades or game twists added energy.
  • They wanted deeper scenario prompts “You walk into a dystopian rave run by robots”).

Changes to Consider: 

  • Introduce special action cards like “Swap a card,” “Steal a win,” or “Play two songs.
  • Consider a “Wildcard” card that lets a player pull a random song from a shared playlist.