Dot’s Home Game Review

What was the most frustrating aspect? The players had very few choices. There was little guidance or motivation to finish.

What was your favorite moment? Finding the wallet. it was a moment where the user actually can interact with elements of the game. you could move parts of the wallet around to see family pictures.

Was there anything you wanted to do? I really wanted to do more things in this game. It really was just a click through choose your own story game. I wanted puzzles or more interactive elements of consequence.

If I had a magic wand to change, add or remove? More interactions. Perhaps elements that will help enhance the time you travel back to? When traveling to the 1950s, it would be nice if there was a radio that would play music from the time period. There was a street that players could walk down but there wasn’t really anything to interact with.

What should be improved? More interactions as said. I think it would attract more people to play the game.

Game Message? 1. Individual choices could effect your family for generations. 2. Effects of race on the real estate market since thee 1950s.

Game in 3 words? real-estate, racial awareness, family heritage

2 Replies to “Dot’s Home Game Review”

  1. I have a fair understanding of this game based off your podcast, it seems like everyone was expecting more interactive elements instead of clicking through a story. I like your idea off adding music from the time period she travels back to.

  2. I definitely want to play this game sometime. I’m looking into making a similar type of game so keeping in mind your input about wanting to have more interactions is super helpful

Comments are closed.