Most frustrating aspect? I thought the spaces + dice combo was annoying. I felt like I was making progress so slowly. the number of spaces between each butterfly was always one more than the max (3). I felt like it added a sense of predictability: you roll, next turn you get a butterfly, you roll, next turn you get to a butterfly.
Most fun aspect? Answering the question cards
anything you wanted to do but couldn’t? I wish there weren’t card repeats. It makes it less interesting. Oftentimes, when someone reads a card, the group discusses it.
If I had a magic wand to change, add or remove? People shouldn’t begin by choosing to go left or right (people who go left will never win). There should be a couple spaces straight before the first butterfly choice which then directs them left or right.
What should be improved? the card and the boards. Butterfly player pieces would be cute.
Game’s message? to live cleaner and work towards a better world
Game in 3 words? persuasive, revealing, purposeful
I agree with only having one card and not repeats. I think we all added our two sense after each player said theirs, whether it was to the whole group or to the person next to us.