- What was the most frustrating moment or aspect of what you just played? Trying to scan the QR codes and then being met with requesting access to a Google Drive every time, and the thinness of the paper making it difficult to pull a card out and put it on the table.
- What was your favorite moment or aspect of what you just played? The narrative and the reveal at the end were very clever. I played with Kelsey, and throughout the game we new something was up and that the colors and the action of grabbing the right color meant something, we just didn’t know what.
- Was there anything you wanted to do that you couldn’t? Well maybe being able to read all of the cards but for time we couldn’t.
- If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be? It would be cool to see this as a computer game or something that doesn’t require a moderator to give the list of colors.
- What should be improved with the next version? Better materials and better graphics, but I’m confident Gideon can do that.
- Describe the game in 3 words. Color Match Mystery
One Reply to “Review of Gideon’s The Unseen Directive – Colin Kenny”
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the idea of the narrative and reveal sound enticing. hopefully i get to play this game