Getting over it
i have seen many people play getting over it and have gotten the feeling of second hand annoyance and anger with the narrator and finicky game mechanics. Its a fun way to frame and test peoples patience. i personally don’t think i will ever play this game.
Game ideas
- you have an egg and you just sit and rub it so it stays warm. once you hit a randomized amount of rubes or time of rubbing you can get a random chicken or a dinosaur, or any animal that hatches out of eggs then you can feed the animals.
- flipping a coin and then you get a coin after every flip.
- use augmented reality so you can collect the objects and people and other things around you and you get points for getting things.
- just having a drop of water on a table and you can move it around and also add water with rain or other things and take it away as well.
- the indominable human spirit – have an AI come up with ways to to end the human race or just kill the player and you the player have to come up with ways to survive as the AI keeps trying to kill you.
Questions
- Ian brought a lot of the time wasting and reframing of skill to mindless play to even having more of an incentive to pay money to get out of having to play the game. in cow clicker you aren’t really playing in the way most people think about playing a game. it takes no skill at all to click on the screen or a mouse to make things happen its like sitting and refreshing your email in hopes to see something new.
- making games like Farmville rely on friends speed up process and progress makes friends less of fiends and more of a resource. when you have more friends you can get things from them and the game awards you to have as many “friends” as you can.
- compulsion is the biggest reason why social gams can erode your time away from the game. the time it takes in between things can get in your head and cause you to focused more on when the next time you need to click or collect or feed something you cant think of other things. you will sit and get on an off the game hoping to the thing the timer is counting down to is done.
I like your third idea involving augmented reality and your last option the indominable Human Spirit. I think the augmented one has lot of room for a strong point system and challenges. Like you can quests or achievements for items the players collect.
It is entertaining to watch Getting Over It test other people’s patience. I agree that it’s probably not a game that I would play as I think I would get too frustrated.