Some of you guys played my cat game and left some awesome suggestions. Here are some updates I’d like to add to it, and Character ideas I would like for people to have.
Character Ideas:
- King Cat (White Siamese)(can smack anyone they want down one level, only once)
- Ragdoll Cat (Prone to falling over, but can discard other disadvantage cards)
- Black Cat (Best luck in the whole game!(Can pick 2 cards from activity )
- Orange Cat (Can steal out of anyone’s deck, but cant see which card they get)
- Trash cat(Can steal one treat from one person each turn)
Character cards will always be picked randomly (Need more character Ideas, feel free to tell me if these need changed too!)
New Ideas:
Instead of Treats moving you up a level, you can spend/eat your treats on different items and abilities to help you move up a level.
Card Ideas:
- Cat Fight- Two Players roll dice, whoever gets bigger number gets to pick something out of other players hand
- Laser Pointer- Distract other players (need an idea for the rest of this)
- Vacuum Cleaner- Everyone looses treats (Play Immediately)
- Eat your treat- Forced to discard 3 of your treats (Play Immediately)
- Biskets- Benefit card
I like all the new ideas, especially spending treats on items that only then let you move up a level. I like the card ideas forcing players to spend their treats and not save them till the end. Are you thinking on having all of them as cards? My suggestion would be to have like a special symbol on the dice that is for the vacuum cleaner, and the laser. You could have a whole seperate dice if you wanted just for that. That dice could only be rolled when a player moves up a layer or something. Idk