Looking back on the notes I took last Tuesday this may be a bit harsh so I’m sorry in advance if any of this critique went a bit to far.
3 Replies to “Game Maker’s Notes and Game Review Notes”
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design courses, syllabi, schedules, resources and policies
Looking back on the notes I took last Tuesday this may be a bit harsh so I’m sorry in advance if any of this critique went a bit to far.
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Pointing out what isn’t working for you and elements you find frustrating is important, it might work for another audience. If you’re feeling your feedback is harsh just make sure it is constructive.
I saw people playing this game and I wanted to play but I would like to see the revisions that you make
Your Art Heist game sounds really interesting. I haven’t played it but it sounds like you could incorporate different roles to make it more exciting!